Master chief Posted March 18, 2009 Share Posted March 18, 2009 OK last knite i decided to try and make a rotor blade for a helicopter it looks OK i guess , just wondering if any of you have any idea to make it better rotor1.mov Quote Link to comment Share on other sites More sharing options...
Pengy Posted March 18, 2009 Share Posted March 18, 2009 The spin looks ok but you need to do loads more work on the model.If you want it to look right get yourself lots of reference from the helicopter it's off of and take your time. Quote Link to comment Share on other sites More sharing options...
Master chief Posted March 18, 2009 Author Share Posted March 18, 2009 my attempt was to get the actualy motion of the blade to look like a real copter i put the actual model together in 15 mins Quote Link to comment Share on other sites More sharing options...
steve392 Posted March 18, 2009 Share Posted March 18, 2009 This might be of help ,its all I know anyway http://xtaz.com.br/index.php?option=com_co...3&Itemid=71 Quote Link to comment Share on other sites More sharing options...
Hash Fellow robcat2075 Posted March 18, 2009 Hash Fellow Share Posted March 18, 2009 You can greatly simplify the animation of any rotating object by going to its properties and right-click transform>rotate>convert driver to and change the bone to "Euler" instead of the default Quaternion mode You can set one key at frame 0 and another at the end for (number of turns you want X 360°) and A:M will do the whole thing for you. This should eliminate the need for the MUFOOF technique OR... you can set frame 0 to 0° rotation and frame 1 to anything, say 90°, and then in the PWS change the "post extrapolation method" (Squiggly gray line to right of item) to "accumulate". There are 3 squiggles. You want the last one. A:M will automatically add 90° (or whatever) on each successive frame. Anyway, I've been thinking one could use a blurry transparency map to simulate a fast moving rotor. I made the map with radial blur in Photoshop. It's a 2 blade rotor that I set to rotate a little less than 90° per frame for that severe strobing effect you see in movies. There's no real motion blur here: rotortest03H.mov Helicopter02.zip Tip: If you choose a codec besides "Animation" (like MPEG4 or Sorenson3) you will get much smaller file sizes for posting movies. Format>SaveOptions>set Quote Link to comment Share on other sites More sharing options...
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