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Hash, Inc. - Animation:Master

Walking Tank


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One of Many models I am working on for a personal project:

 

It was inspired by the following image. Plus Crabs, Spiders and Turtles.

 

Feng Zhu inspiration

 

Here is afront leg about 2/3 modelled. I will take any constructive criticism OTHER THAN: Too many patches, I would have used a 5 point patch, etc...I model the patch style I do and I'm content.

Walking_Tank_Front_Leg_001.jpg

Walking_Tank_Front_Leg_002.jpg

Walking_Tank_Front_Leg_003.jpg

Walking_Tank_front_Leg_004.jpg

Walking_Tank_Front_Leg_Full_Extension.jpg

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  • 1 year later...

I have to agree. Every version of my Adventure lass Character came out better from the first. Why:

 

Repetition in tasks improved my speed.

Repetition improved my memory (of controls, shortcuts, methods, Etc.)

Mistakes made me learn to do better.

Sucesses were easier to duplicate.

 

I have 4 Projects rolling around in my head and in progress. A.D.D. Makes it hard to stay on track, any distraction for a day or two and I fall in love with another idea....

 

"Never give up - Never Surrender"

 

Commander Peter Quincy Taggert

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