ref Posted February 9, 2009 Posted February 9, 2009 It is easy to get side-tracked in this forum. A lot of information. That's a good thing. ref Exercise_4.mov Quote
TheSpleen Posted February 9, 2009 Posted February 9, 2009 looks good, a bit more angle on the camera would let us see more of it, but looked good. Quote
Hash Fellow robcat2075 Posted February 9, 2009 Hash Fellow Posted February 9, 2009 Yes, Spleen is right that a side view would be a more advantageous angle but I think you succeeded at the essential lesson which was keyframing that motion. Good work! Onward! Quote
ref Posted February 9, 2009 Author Posted February 9, 2009 Yes, Spleen is right that a side view would be a more advantageous angle but I think you succeeded at the essential lesson which was keyframing that motion. Good work! Onward! Quote
ref Posted February 9, 2009 Author Posted February 9, 2009 Thanks. I moved the camera and did a preview render and the lighting went nuts. I have been playing with it but do not understand it yet. I tried researching keylight and rim. I am going to do a new chor to see where the lighting is at the start. ref Quote
ref Posted February 9, 2009 Author Posted February 9, 2009 a bit more angle on the camera would let us see more of it, but looked good. QUOTE(robcat2075 @ Feb 9 2009, 02:20 AM) Yes, Spleen is right that a side view would be a more advantageous angle but I think you succeeded at the essential lesson which was keyframing that motion. Good work! Onward! The side view is better. had a problem with the back round. it got too dark. I could not see all of the knight. as Roseanna Hanna danna would say "It's always gotta be somthin" Exercise_4_new_camera_view.mov Quote
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