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Hash, Inc. - Animation:Master

Cartoony guy, modeling questions


AMkyle

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Alright so anyways, im using my laptop with the subscription on, and i think this character is coming out very nicely, looks smooth, awsome eyes i made with help from a tut and some stuff just learned recently from some awsome people here.

 

 

Anyways, i just am having a blockage, i cant figure out how to model some spline's into making some shoulders, some legs, and arms.

 

Does anyone have a tut or just some hints you can give me on how i can creat the arms, legs and shoulders???

 

Im most stuck on the shoulders btw. Just cant seem what'll fit for this guy.

 

 

Anyways, heres a snapshot of him (in render mode)

 

 

post-11497-1230607176_thumb.jpg

Character_in_progress.bmp

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i never actually tougt about this guy, i just thought if it in my head

 

i guess i could try drawing him and try some legs and shoulders and arms

 

 

 

Ok, i drew him up a bit and got an idea for legs and arms, i currently have made some arms (without shoulders or hands)

 

Anyways here some pictures of the arm and side views

 

 

EDIT::: Character Left side view and Right side view

 

post-11497-1230679464_thumb.jpg

post-11497-1230679475_thumb.jpg

 

 

 

 

And right here is the Arm i made (front and top view)

 

 

post-11497-1230679514_thumb.jpg

post-11497-1230679522_thumb.jpg

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As far as just the splining task of attaching arms... you have done the giraffe tut in TAoAM, that shows how to splice on body parts, right?

 

And there's Colin Freeman tut out there for doing a human body. Maybe that's in TAoAM now too?

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