AMkyle Posted December 29, 2008 Posted December 29, 2008 Alright, anyways i got my subscription to work without the weird clock problem. So i tried modeling something out to fit my style. Anyways i came out with some cartoony looking eyeballs. But i want them to look good. How do i get the textures on and stuff. Also how can i make a black pupil on the eyeballs. and then how can i color it.??? Heres the picture of the eyeballs in progress Quote
Gerry Posted December 29, 2008 Posted December 29, 2008 Check out this excellent tute in the Project Bertram forum: http://www.hash.com/forums/index.php?showtopic=32881 Quote
AMkyle Posted December 29, 2008 Author Posted December 29, 2008 Alright, awsome, im working on the tutorial and i seemed to notice something weird. It seems that all the Control points are black, and all the splining between them are white. As you would think, would be very annoying in making an eyeball. Like shown on a lot ive seen. How can i make the control points red (when unselected) and the splining inbetween the CP's black EDIT: Anyways, i used that tutorial, and i followed it insanely easily, thank you for showing me that. But Yet again, im having a render problem. When i render, the picture comes out kinda blurry, and i cant see great detail, how can i fix this Also i dont get it, when i click the button render to file, it pops up with this, this also might help with why its kind of blurry? Quote
NancyGormezano Posted December 29, 2008 Posted December 29, 2008 Also i dont get it, when i click the button render to file, it pops up with this, this also might help with why its kind of blurry? That screen shows the options for rendering (you must have clicked advanced) - it's the best screen to use, rather than the one with presets. Turn off depth of field and the "blurriness" will probably clear up. Or else change your depth of field parameters. Quote
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