AMkyle Posted December 29, 2008 Share Posted December 29, 2008 Alright, anyways i got my subscription to work without the weird clock problem. So i tried modeling something out to fit my style. Anyways i came out with some cartoony looking eyeballs. But i want them to look good. How do i get the textures on and stuff. Also how can i make a black pupil on the eyeballs. and then how can i color it.??? Heres the picture of the eyeballs in progress Quote Link to comment Share on other sites More sharing options...
Gerry Posted December 29, 2008 Share Posted December 29, 2008 Check out this excellent tute in the Project Bertram forum: http://www.hash.com/forums/index.php?showtopic=32881 Quote Link to comment Share on other sites More sharing options...
AMkyle Posted December 29, 2008 Author Share Posted December 29, 2008 Alright, awsome, im working on the tutorial and i seemed to notice something weird. It seems that all the Control points are black, and all the splining between them are white. As you would think, would be very annoying in making an eyeball. Like shown on a lot ive seen. How can i make the control points red (when unselected) and the splining inbetween the CP's black EDIT: Anyways, i used that tutorial, and i followed it insanely easily, thank you for showing me that. But Yet again, im having a render problem. When i render, the picture comes out kinda blurry, and i cant see great detail, how can i fix this Also i dont get it, when i click the button render to file, it pops up with this, this also might help with why its kind of blurry? Quote Link to comment Share on other sites More sharing options...
NancyGormezano Posted December 29, 2008 Share Posted December 29, 2008 Also i dont get it, when i click the button render to file, it pops up with this, this also might help with why its kind of blurry? That screen shows the options for rendering (you must have clicked advanced) - it's the best screen to use, rather than the one with presets. Turn off depth of field and the "blurriness" will probably clear up. Or else change your depth of field parameters. Quote Link to comment Share on other sites More sharing options...
AMkyle Posted December 30, 2008 Author Share Posted December 30, 2008 awsome, it worked, thanks Quote Link to comment Share on other sites More sharing options...
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