John Bigboote Posted December 29, 2008 Share Posted December 29, 2008 HI!- I've always added Hair to my characters by creating a group and dropping the hair.mat onto it...now, I want to try using a decal with an alpha to control where the hair emanates from. I've realized i have NO clue on how to do this... I've read Holmes hair tutorial which covers using decals AS the hair (feathers) but I want to use the decal as the emitter... I've done a search too. Do I--- Apply the decal, change it's type to 'other' and then apply the hair to the decal? How does the hair know the decal is controlling it? Where do I put the hair material? Thanks for any help- Quote Link to comment Share on other sites More sharing options...
Bendytoons Posted December 29, 2008 Share Posted December 29, 2008 Matt- Just did a quick check. apply hair material to model/group. add decal to same model/group. Change decal type to other. The properties driven box (right below where you've changed to other) should now present you with a pop up list of properties yo can drive with the image. Quote Link to comment Share on other sites More sharing options...
HomeSlice Posted December 29, 2008 Share Posted December 29, 2008 Doh! I can't believe I didn't include a section on that in the hair tut. I'm going to write a note to myself to add a section on using a hair density decal. ... Seeing you in the newbies forum is freakin' hilarious It just goes to show, nobody knows everything about this program. It's just too ... huge. Quote Link to comment Share on other sites More sharing options...
John Bigboote Posted December 29, 2008 Author Share Posted December 29, 2008 That was what I am doing... it may be that I am using a pre-existing hair-mesh with a pre-existing hair material..,. I'll try it all 'anew'. Quote Link to comment Share on other sites More sharing options...
John Bigboote Posted December 31, 2008 Author Share Posted December 31, 2008 OK--- I got this to work. The 'trick' I found was to NOT use an alpha-channel in the image file... so in the image file, use BLACK where you don't want hair, and WHITE where you want hair to be full... mid-tone gradients would give partial results, naturally. ALSO you will want the decal to cover ALL of the patches in the group you apply the hair/decal to, or else hair will grow full out of the undecaled areas. Very interesting. HERE is the project file if anyone wants! Decal_Hair.zip Quote Link to comment Share on other sites More sharing options...
heyvern Posted December 31, 2008 Share Posted December 31, 2008 ALSO you will want the decal to cover ALL of the patches in the group you apply the hair/decal to, or else hair will grow full out of the undecaled areas. Sort of like men as we get older discover hair growing out of previously "undecaled" areas? Hair decals was one of the first things I tried with hair way back when I started playing with hair. I can't remember if I used a hair decal for my Dave Bowman image contest entry. I think I did... but I can't remember. I used it extensively for Larry Liger's head and mane hair. Saved a lot of time. I used a hair color decal for his leg tiger stripes. -vern Quote Link to comment Share on other sites More sharing options...
John Bigboote Posted January 1, 2009 Author Share Posted January 1, 2009 Sort of like men as we get older discover hair growing out of previously "undecaled" areas? -vern Know whatcha mean... when did God apply a decal in my EARS??? Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.