flashawd Posted September 16, 2008 Posted September 16, 2008 Hi - I am getting an odd shadow as if the shadow of mesh in wireframe - you can see it on the upper right of the mouth's shadow. Anyone ever had this happen? Thanks, Eric Quote
flashawd Posted September 16, 2008 Author Posted September 16, 2008 Figured out the problem - I have 2 upper gums - one for when the tooth is missing - then at the end right when the tooth goes in I have the second one's transparency go to 100%, which was set at 0% for the whole time before that. So for some reason the shadowing is doing making a shadow of the wireframe of the transparent version - anyone know why, and how I can fix it? Quote
Hash Fellow robcat2075 Posted September 16, 2008 Hash Fellow Posted September 16, 2008 how about scaling the one you dont' want to see to .01% or, moving it way off screen. It will need a bone to do either. Quote
flashawd Posted September 18, 2008 Author Posted September 18, 2008 Hi Rob - thanks for the idea, I moved it back 2 pixels in the model, but then when the gums went transparent it showed through, so I had to create a pose slider to make it transparent at that time.. your idea would have worked much better.. ;-) Thanks again - Eric Quote
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