sprockets The Snowman is coming! Realistic head model by Dan Skelton Vintage character and mo-cap animation by Joe Williamsen Character animation exercise by Steve Shelton an Animated Puppet Parody by Mark R. Largent Sprite Explosion Effect with PRJ included from johnL3D New Radiosity render of 2004 animation with PRJ. Will Sutton's TAR knocks some heads!
sprockets
Recent Posts | Unread Content
Jump to content
Hash, Inc. - Animation:Master

Just a wooden sword


kwhitaker

Recommended Posts

William swung his sword around, hitting a large stone three times. then shocked to find out it's a traveling stone he hit. He's stunned, to find he's now in ElderWoods forest, and his wooden sword has now morphed into a talking metal sword. This clip is small.

Link to comment
Share on other sites

  • Replies 11
  • Created
  • Last Reply

Top Posters In This Topic

Ah good. Well, the eyes usually lead the head, so they should be moving to the sword first. The head could use a dip halfway along it's turn to make an arc. Then the fingers need some movement and maybe they look a little un-natually bent as they are (too bent). Finally, the sword is moving, but it may be part of the story.

 

Hope I didn't say too much! :D

Keep it up!

Link to comment
Share on other sites

Ah good. Well, the eyes usually lead the head, so they should be moving to the sword first. The head could use a dip halfway along it's turn to make an arc. Then the fingers need some movement and maybe they look a little un-natually bent as they are (too bent). Finally, the sword is moving, but it may be part of the story.

 

Hope I didn't say too much! :D

Keep it up!

that's good to know, i'm going to render the scene again and apply the changs you suggested. the sword is moving, it's springing in front of Willam. i would have made it a longer render, but i was'nt' sure if it would upload. it was 2.27 MB, but i guess it could be as much as 4 or 5 MB. next it will be longer. i really appreciate you pointing those things out. Thanks Katt

Link to comment
Share on other sites

Make sure you use Mpeg 4 quicktime compression with 10 and 150 in the options. And about medium quality. That usually keeps the size down. Of course though, render to high quality frames if you want a good render.....combining them later into a movie.

Link to comment
Share on other sites

Make sure you use Mpeg 4 quicktime compression with 10 and 150 in the options. And about medium quality. That usually keeps the size down. Of course though, render to high quality frames if you want a good render.....combining them later into a movie.

Hi, Will had told me about recompressing with a differen't codec/compression mp4, but i hadn't realized it was in Quicktime. I have Cinema Craft encoder, i looked in there but could not fine it B), thanks for the information i shall try it :)

Link to comment
Share on other sites

Oh and if you haven't finished your editing, also, people tend to blink when they shift their eyes. Not always, but usually.

Newbie Question: Why is it significant that people blink their eyes when they shift?

Link to comment
Share on other sites

Not always, but usually, there's an involuntary blink when eyes rotate beyond the current field of view (ie with head movement). Try it yourself. But you'll probably conciously keep your eyes open. You'll see it in any animation/movie.

Link to comment
Share on other sites

Not always, but usually, there's an involuntary blink when eyes rotate beyond the current field of view (ie with head movement). Try it yourself. But you'll probably conciously keep your eyes open. You'll see it in any animation/movie.

 

I've noticed it and have incorporated it too in my animations.

 

George

Link to comment
Share on other sites

:rolleyes:

Not always, but usually, there's an involuntary blink when eyes rotate beyond the current field of view (ie with head movement). Try it yourself. But you'll probably conciously keep your eyes open. You'll see it in any animation/movie.

 

I've noticed it and have incorporated it too in my animations.

 

George

yes good idea. : :blink: thanks

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...