El-manchego Posted May 27, 2008 Share Posted May 27, 2008 Hello Group. First point here and first time using this software. I am trying to close the Points on a tail for a Fish that I modeled (see photo) but can't. Not sure if 5 points applies to this or not. Thx in advance for the assistance. Sal Quote Link to comment Share on other sites More sharing options...
Ganthofer Posted May 27, 2008 Share Posted May 27, 2008 OK, this is what I would do, assuming I understand what you are trying to accomplish. -From Left to right (or right to left) connect the matching CP's (6 sets of CP's excluding the top and bottom CP's) -Next select each of the added spline segments (one at a time) and press Y on the key board (this will add a CP in the middle of the Segment) -Now connect the top CP with a Spline thru each of the new CP's and finish by connecting it to the Bottom CP. You can then either Peak the newly added Segments or adjust the Bias t get the desired look. If this is not making sense, let me know and I'll try and make an example for you. Glenn Quote Link to comment Share on other sites More sharing options...
Hash Fellow robcat2075 Posted May 27, 2008 Hash Fellow Share Posted May 27, 2008 Something like this would be my first gambit Quote Link to comment Share on other sites More sharing options...
El-manchego Posted May 27, 2008 Author Share Posted May 27, 2008 OK, this is what I would do, assuming I understand what you are trying to accomplish. -From Left to right (or right to left) connect the matching CP's (6 sets of CP's excluding the top and bottom CP's) -Next select each of the added spline segments (one at a time) and press Y on the key board (this will add a CP in the middle of the Segment) -Now connect the top CP with a Spline thru each of the new CP's and finish by connecting it to the Bottom CP. You can then either Peak the newly added Segments or adjust the Bias t get the desired look. If this is not making sense, let me know and I'll try and make an example for you. Glenn Danke and Merci Glenn and Robert. I understand the concept of what you are both showing me, I use to use Maya and C4D as a novice, but I can't find the tools in A:M to: 1) Connect the matching (opposing) CP's. THX again. Tschuss, Sal Quote Link to comment Share on other sites More sharing options...
El-manchego Posted May 27, 2008 Author Share Posted May 27, 2008 I understand the concept of what you are both showing me, I use to use Maya and C4D as a novice, but I can't find the tools in A:M to: 1) Connect the matching (opposing) CP's. THX again. Tschuss, Sal Never mind... I think I got it, "Arrow with the + sign" no? Quote Link to comment Share on other sites More sharing options...
Hash Fellow robcat2075 Posted May 27, 2008 Hash Fellow Share Posted May 27, 2008 you can also select the end of an existing spline, hit Y, and a new CP will be added that you can drag to attach to another CP. Quote Link to comment Share on other sites More sharing options...
heyvern Posted May 27, 2008 Share Posted May 27, 2008 I would just extrude "one side" of the last ring twice slide it over and connect to the other side and at the top. Faster then using the Y key over and over. -vern Quote Link to comment Share on other sites More sharing options...
El-manchego Posted May 27, 2008 Author Share Posted May 27, 2008 you can also select the end of an existing spline, hit Y, and a new CP will be added that you can drag to attach to another CP. Looks like I got it.. Thanks guys for the prompt response and assistance. SMC Quote Link to comment Share on other sites More sharing options...
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