sprockets TV Commercial by Matt Campbell Greeting of Christmas Past by Gerry Mooney and Holmes Bryant! Learn to keyframe animate chains of bones. Gerald's 2024 Advent Calendar! The Snowman is coming! Realistic head model by Dan Skelton Vintage character and mo-cap animation by Joe Williamsen
sprockets
Recent Posts | Unread Content
Jump to content
Hash, Inc. - Animation:Master

Recommended Posts

Posted

Hello Group.

 

First point here and first time using this software. I am trying to close the Points on a tail for a Fish that I modeled (see photo) but can't. Not sure if 5 points applies to this or not.

 

Thx in advance for the assistance.

 

 

fish_Tail.jpg

 

Sal

post-12042-1211909901_thumb.jpg

  • Replies 7
  • Created
  • Last Reply

Top Posters In This Topic

Popular Days

Top Posters In This Topic

Posted Images

Posted

OK, this is what I would do, assuming I understand what you are trying to accomplish.

 

-From Left to right (or right to left) connect the matching CP's (6 sets of CP's excluding the top and bottom CP's)

-Next select each of the added spline segments (one at a time) and press Y on the key board (this will add a CP in the middle of the Segment)

-Now connect the top CP with a Spline thru each of the new CP's and finish by connecting it to the Bottom CP.

 

You can then either Peak the newly added Segments or adjust the Bias t get the desired look.

 

If this is not making sense, let me know and I'll try and make an example for you.

 

Glenn

Posted
OK, this is what I would do, assuming I understand what you are trying to accomplish.

 

-From Left to right (or right to left) connect the matching CP's (6 sets of CP's excluding the top and bottom CP's)

-Next select each of the added spline segments (one at a time) and press Y on the key board (this will add a CP in the middle of the Segment)

-Now connect the top CP with a Spline thru each of the new CP's and finish by connecting it to the Bottom CP.

 

You can then either Peak the newly added Segments or adjust the Bias t get the desired look.

 

If this is not making sense, let me know and I'll try and make an example for you.

 

Glenn

 

Danke and Merci Glenn and Robert.

 

I understand the concept of what you are both showing me, I use to use Maya and C4D as a novice, but I can't find the tools in A:M to:

1) Connect the matching (opposing) CP's.

 

THX again.

 

Tschuss,

 

Sal

post-12042-1211914128_thumb.jpg

Posted
I understand the concept of what you are both showing me, I use to use Maya and C4D as a novice, but I can't find the tools in A:M to:

1) Connect the matching (opposing) CP's.

 

THX again.

 

Tschuss,

 

Sal

Never mind... I think I got it, "Arrow with the + sign" no?

  • Hash Fellow
Posted

you can also select the end of an existing spline, hit Y, and a new CP will be added that you can drag to attach to another CP.

Posted

I would just extrude "one side" of the last ring twice slide it over and connect to the other side and at the top. Faster then using the Y key over and over.

 

-vern

Posted
you can also select the end of an existing spline, hit Y, and a new CP will be added that you can drag to attach to another CP.

Looks like I got it.. Thanks guys for the prompt response and assistance.

 

SMC

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...