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Hash, Inc. - Animation:Master

Transparent Decaling


Sprout

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Hi

I'm having trouble with transparent decals. I'm trying to map an image with a transparent background but the background turns white when I apply it to my model. I'm using photoshop elements and saving as a 32 bit targa. I have also tried saving it with corel photopaint. Can anyone help me?

 

Thanks

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The image needs an alpha channel, possibly?

 

In Photoshop Elements, select your transparent bit with the magic wand, then click Select Menu > Save Selection, and save it. Then save your image as a 32 bit tga.

 

Oh, if that doesn't work, you might have to invert the selection - after selecting with magic wand, Select Menu > Invert, then save the selection then the tga. I can't remember if that's necessary.

 

Edit: I found this post with all the steps (same name as yours!)

http://www.hash.com/forums/index.php?showtopic=31739

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The image needs an alpha channel, possibly?

 

In Photoshop Elements, select your transparent bit with the magic wand, then click Select Menu > Save Selection, and save it. Then save your image as a 32 bit tga.

 

Oh, if that doesn't work, you might have to invert the selection - after selecting with magic wand, Select Menu > Invert, then save the selection then the tga. I can't remember if that's necessary.

 

Edit: I found this post with all the steps (same name as yours!)

http://www.hash.com/forums/index.php?showtopic=31739

 

 

Thanks for the help. I did see that other post and had tried that - I still get the white background/edges. I read somewhere else to save as a .png and that works perfectly! Thanks again!

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