Eric2575 Posted August 21, 2007 Posted August 21, 2007 According to this post: http://www.hash.com/forums/index.php?showt...amp;#entry48718 it is possible to get a white render with shadows using a sun type light. So far I have not been able to reproduce this. I get shadows with a klieg light, but not a sun. Yves states that any type of light can be used for this as long as the attenuation is set to 0? Where is the setting for a sun type light's attenuation? Quote
Fuchur Posted August 21, 2007 Posted August 21, 2007 Yves states that any type of light can be used for this as long as the attenuation is set to 0? Where is the setting for a sun type light's attenuation? Directly under the intensity if you are using v14... *Fuchur* Quote
MattWBradbury Posted August 21, 2007 Posted August 21, 2007 Do you mean something like this: Or something else? Quote
Eric2575 Posted August 21, 2007 Author Posted August 21, 2007 Gerald, ich benutze zur Zeit V.13. Falls Du Dich wunderst, ich wohnte eine ganze Weile in Muenchen. Gruesse aus Californien. Matt, I read up on the phone booth project, very nice. That is using AO, and I would like to use a skylight. I believe Yves talked about adjusting attenuation properties of a sun before V.14, but I'm not sure. Edit: I wasn't getting anywhere with skylights, white renders, shadows and sunlights, so I re-read the phonebooth article and was very pleased not only with the look, but also with the dramatically reduced render times. What would I, or for that matter the forum, do without the Bradbury's. Thanks again, Matt! Quote
Fuchur Posted August 22, 2007 Posted August 22, 2007 Gerald, ich benutze zur Zeit V.13. Falls Du Dich wunderst, ich wohnte eine ganze Weile in Muenchen. Gruesse aus Californien. Gruesse aus Karlsruhe zurueck There is a shader which could help you too... it is called "Null Shader"... I cant think of where to get it, but maybe someone else can... *Fuchur* Quote
DanCBradbury Posted August 23, 2007 Posted August 23, 2007 kannst du uns das Projekt, Eric zeigen? Quote
Eric2575 Posted August 23, 2007 Author Posted August 23, 2007 Reworking my Nautilus model. Here you go Quote
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