hybrid Posted August 20, 2007 Posted August 20, 2007 I want to make a background so it looks as if my character is in a white box. I want there to be white walls on the sides, one white wall in the back, and a white floor. I tried to make a box and then to take off the front, but it didn't seem to work. Please give me some tips or samples if you have any. Quote
Fuchur Posted August 20, 2007 Posted August 20, 2007 I asume your box wasnt "white" but had gradients from the light... At the surface-attributes, you can set two settings which can help you there... diffuse falloff and ambiance-color / strength... The problem is, that you will lose the 3d-informations if you use 0% or 100% at one of these... A better solution is a very well designed lightening like a very bright light-dome... but even that wont give you a totally white surface without loosing informations... Informations on lightdomes / skylight-rigs can be found here: Yves Poissant's - Webpage The webpage has some very nicly done stuff on it... you should have a look at it for in depth-informations on A:M's techniques... *Fuchur* Quote
KenH Posted August 20, 2007 Posted August 20, 2007 Make a box and split it down the middle with a spline. Then you can break that spline on one face to create an opening in the box. Quote
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