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Hash, Inc. - Animation:Master

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Posted

Hi - I am trying to animate a character doing a 360 degree turn, and I noticed the root bone is not in the center of the char. How do I move the root bone independly w/o moving all the other bones? Thanks - Eric

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  • Hash Fellow
Posted

If I understand what you're getting at... go into bones mode in your model window and click on the background to make the "black" bone appear. you can move it to any new location in the model.

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