flashawd Posted August 12, 2007 Posted August 12, 2007 Hi - I am trying to animate a character doing a 360 degree turn, and I noticed the root bone is not in the center of the char. How do I move the root bone independly w/o moving all the other bones? Thanks - Eric Quote
Hash Fellow robcat2075 Posted August 12, 2007 Hash Fellow Posted August 12, 2007 If I understand what you're getting at... go into bones mode in your model window and click on the background to make the "black" bone appear. you can move it to any new location in the model. Quote
flashawd Posted August 12, 2007 Author Posted August 12, 2007 That would be it. ;-) Thanks Robert Quote
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