Kelley Posted July 4, 2007 Share Posted July 4, 2007 I'm looking for some reference, or a tutorial on underwater scenery, particularly shafts of light coming down from above. [new cast member attached.] Quote Link to comment Share on other sites More sharing options...
agep Posted July 4, 2007 Share Posted July 4, 2007 There is a underwater scene on the A:M disc that might be worth taking a look at. You'll find it in the librar under projects. Quote Link to comment Share on other sites More sharing options...
agep Posted July 4, 2007 Share Posted July 4, 2007 Or you could read this article about gels on volumetric lights: Gels on volumetric Lights Quote Link to comment Share on other sites More sharing options...
MattWBradbury Posted July 4, 2007 Share Posted July 4, 2007 Here's an underwater scene I did with the Calavera Cafe. Under Water I used fog, ambiant occlusion, and a volumetric effect that made the ocean darker as the depth increased. After those effects, you can add a volumetric light with a light gel in the background to add extra lighting effect. I think I added some particles to the mix as well. Quote Link to comment Share on other sites More sharing options...
Kelley Posted July 4, 2007 Author Share Posted July 4, 2007 There is a underwater scene on the A:M disc that might be worth taking a look at. You'll find it in the librar under projects. I opened that A:M scene. It seems to have lights attached to the models in the Modeling Mode. I can't see any listed in the Choreography. In any event, I printed out the article you suggested. Looks good. I'll see what I can do with it. Thanks. Quote Link to comment Share on other sites More sharing options...
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