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Hash, Inc. - Animation:Master

How to simulate an underwater scene...


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Here's an underwater scene I did with the Calavera Cafe.

 

Under Water

 

I used fog, ambiant occlusion, and a volumetric effect that made the ocean darker as the depth increased. After those effects, you can add a volumetric light with a light gel in the background to add extra lighting effect. I think I added some particles to the mix as well.

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There is a underwater scene on the A:M disc that might be worth taking a look at. You'll find it in the librar under projects.

 

I opened that A:M scene. It seems to have lights attached to the models in the Modeling Mode. I can't see any listed in the Choreography. In any event, I printed out the article you suggested. Looks good. I'll see what I can do with it. Thanks.

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