Korken Posted May 23, 2007 Posted May 23, 2007 Hi all! I have made some spaceships that I have made shields for. And I need an effect when something hits the shield. Any ideas on how it should look? I have thought on a "rings on water" effect. But more ideas would be great! Thanks! Quote
johnl3d Posted May 24, 2007 Posted May 24, 2007 Here is something similar both are older projects protect.mov project.zip Older project fireball85.mov fireball85.zip Quote
Korken Posted May 27, 2007 Author Posted May 27, 2007 Hmm, thats getting closer. But, is there a way to make a "rings on water" effect? Maybe with a material? Edit: I mean; my shield looks abit like glass and when something hits it I want it to look like rings on water. Like when you throw a stone in water. Thanks! Quote
frosteternal Posted May 27, 2007 Posted May 27, 2007 Hmm, thats getting closer. But, is there a way to make a "rings on water" effect? Maybe with a material? Edit: I mean; my shield looks abit like glass and when something hits it I want it to look like rings on water. Like when you throw a stone in water. Thanks! Use a material effector with the "ripple" material in the Hash plugins material type. Anything the effector touches will have ripples on its surface. Quote
johnl3d Posted May 28, 2007 Posted May 28, 2007 You could just add a material as a displacemment material and animate its its displacement % to simulate waves shield.mov It a little slow on recovery but then I just set it up and rendered without any testing shield.zip Quote
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