Korken Posted May 23, 2007 Share Posted May 23, 2007 Hi all! I have made some spaceships that I have made shields for. And I need an effect when something hits the shield. Any ideas on how it should look? I have thought on a "rings on water" effect. But more ideas would be great! Thanks! Quote Link to comment Share on other sites More sharing options...
johnl3d Posted May 24, 2007 Share Posted May 24, 2007 Here is something similar both are older projects protect.mov project.zip Older project fireball85.mov fireball85.zip Quote Link to comment Share on other sites More sharing options...
Korken Posted May 27, 2007 Author Share Posted May 27, 2007 Hmm, thats getting closer. But, is there a way to make a "rings on water" effect? Maybe with a material? Edit: I mean; my shield looks abit like glass and when something hits it I want it to look like rings on water. Like when you throw a stone in water. Thanks! Quote Link to comment Share on other sites More sharing options...
frosteternal Posted May 27, 2007 Share Posted May 27, 2007 Hmm, thats getting closer. But, is there a way to make a "rings on water" effect? Maybe with a material? Edit: I mean; my shield looks abit like glass and when something hits it I want it to look like rings on water. Like when you throw a stone in water. Thanks! Use a material effector with the "ripple" material in the Hash plugins material type. Anything the effector touches will have ripples on its surface. Quote Link to comment Share on other sites More sharing options...
johnl3d Posted May 28, 2007 Share Posted May 28, 2007 You could just add a material as a displacemment material and animate its its displacement % to simulate waves shield.mov It a little slow on recovery but then I just set it up and rendered without any testing shield.zip Quote Link to comment Share on other sites More sharing options...
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