johnl3d Posted April 5, 2007 Posted April 5, 2007 displacew.mov another tinkering moment that needs massive tweaking Quote
John Bigboote Posted April 5, 2007 Posted April 5, 2007 John- I see you were able to use an animation to drive the displacement...last time I tried to do that it A:M V13.0Q would not allow me to import a sequence of 16bit .pngs....is that what you used? Quote
johnl3d Posted April 5, 2007 Author Posted April 5, 2007 No I'm animating using a material and changing the % of displacement while varying the material with turbulence..apparently not a perfect way but this was the first draft This is second displace1w.mov here is rough project file...color is just that for now so ignore that material displacew.zip Just realized this was done in the v14 beta..testing ideas and beta at the same time....tested it seems to load in v13s okay Quote
johnl3d Posted April 5, 2007 Author Posted April 5, 2007 displace2w.mov Smaller tweak ..enough of this for now have to think about getting the rest of the rest of the water to join in Comments/suggestions always welcome Quote
goodguy20k Posted April 5, 2007 Posted April 5, 2007 VERY awesome stuff, John! That last one almost looks real! Wonder what a transparent version would look like... Quote
draagn Posted April 5, 2007 Posted April 5, 2007 Looks good, what about added transpariency to the volume? Any issues? Quote
johnl3d Posted April 6, 2007 Author Posted April 6, 2007 Okay I did a quick modify on the blue material but it needs some tweaking displace3w.mov I also moved back to v13s since the beta would not render after one frame..weird I'm going to change to single color for now to get the "right" look also try to modify the water wall Quote
johnl3d Posted April 6, 2007 Author Posted April 6, 2007 displace4w.mov thinned the wall and changed the color material...not sure why its so blue might redo material etc Any comments welcome what looks good or bad or go back to the drawing board or go color eggs Quote
johnl3d Posted April 6, 2007 Author Posted April 6, 2007 displace6w.mov Okay now I have to rethink the peaking and even the thinner walls but this is enough for tonight Fir those that wanr to tinker on their own V13s displace6w.zip Got to google some slow motion drips Quote
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