Distress Posted March 5, 2007 Share Posted March 5, 2007 One of the things I've seen around here is that apparently people can make games out of Animation: Master. Am I correct on this? If so, how does that work? What are the requirements? This is a totally new concept to me, making games from a personal 3d animation program. Sounds like something fun. Another thing is making money. Just out of curiosity, how exactly do average A:M users go about selling their own animation? If that actually happens, often? I've heard there might be certain websites to do it. This is also a relatively new discovery. I'd love for some clarification on these things. Quote Link to comment Share on other sites More sharing options...
higginsdj Posted March 5, 2007 Share Posted March 5, 2007 Check out the games thread in the TWO forum for starters. Quote Link to comment Share on other sites More sharing options...
mfortunato Posted March 5, 2007 Share Posted March 5, 2007 The characters and backgrounds in Tak and the Power of JuJu were created using A:M. I don't know what game engine they used. They modeled, textured, and animated the characters in A:M and exported them to some game engine (perhaps one they created?). Right now we are using Maya to model and animate for a game I am a part of (The Silver Lining). We use an exporter to export the Maya files to use with the Torque game engine (low-cost 3D game engine made by GarageGames). I am trying to get our team to us A:M for future games because I find working with it much easier - I think they would too - and it's MUCH more affordable . - Michael Quote Link to comment Share on other sites More sharing options...
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