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Hash, Inc. - Animation:Master

Love AM! Need help animating


chris11jed

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G'day fellow AM users, hope we're all well...

 

Just a quick question from a new animating loving brother down under.

 

I've done all the tutorials with some success and a whole lotta fun! But now I am trying out a short animation of my own and have run into a strange thing that I am wondering how to get around.

 

In choreography I have dropped in "kid" and "Resolute Walk" onto a path, changing the Ease to allow him to walk down the path for a few seconds. I play back and all is well. Now, here's where I need some advice guys and girls of AM. I now at 6 frames latter wish to alter "kid"'s foot so he appears to finish the walk at a standstill. I go into the nulls and move the foot (which at the end of the walk is in mid air) to the ground, I play back and the moved foot stays still during the walk. I have tried fixing by adding keyframes and turning on/off the "A" (Animate) button as well. But nothing works!

 

Please tell me I have suffered a 'brain-fart' or something and have missed the most simple of things! ...ohh and don't forget to tell me how to approach the problem.

 

Thanks and happy frames to all from chris!!!!!

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  • Hash Fellow

Basically... the new keyframe you are making for that foot inthe chor is overriding the keyframes hidden inthe action you dropped onthe character.

 

You need a "second chor action" to hold the new keyframes. (right click on the Actions folder in your chor>New>Choreography Action)

 

Here's how to add some new animation after an action:

 

(notice that the red bars do not overlap)

 

2ndChorAction.png

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Robcat2075 you guru! It worked a treat! Thanks bro... As I said, the problem had to be something simple I'd overlooked. And can I say as a new user to not only AM but the forum, what a quick turn-around for the answer (to pass a bit of time I re-watched Shaun freeman (Animation Basics) and Mark Weller (Am SimCloth) on Siggraph 2005 then checked here.)

 

Thanks again...see ya :lol:

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