Heath_Naylor Posted February 18, 2007 Share Posted February 18, 2007 Hey guys, this is my Robotic Character running, what do you guys think? I had to get used to animating him again, his rig is a little different. Comment and critique please. Robot Character Run Cycle Quote Link to comment Share on other sites More sharing options...
nimblepix Posted February 19, 2007 Share Posted February 19, 2007 I think it's very good! I wish I could stride like that! Quote Link to comment Share on other sites More sharing options...
edlundart Posted February 19, 2007 Share Posted February 19, 2007 i think that's quite good, it has some very smooth motion. one thing you might consider (though this is coming from someone who has yet to create a single second of his own character animation in A:M) is to add some weight to each step -- right now if you watch the head of the character, it weaves up and down smoothly, as though he is skiing or something. this could be totally fine as a stylistic choice (i actually kind of like it that way), but if you want more realism, i think you would time things so that each step had some impact. so the movement would be a bit more "jarring" and "jagged" and uneven. but, like i said, i rather like it as it is, it's a stylized motion and it works for me. Quote Link to comment Share on other sites More sharing options...
Gerry Posted February 19, 2007 Share Posted February 19, 2007 This is a great start, Heath! I like the way the eyes bob up and down as a secondary motion. Yeh, maybe it could have more weight, but I like the way you show the various tweaks from one run cycle to the next. Each one is definitely better. Quote Link to comment Share on other sites More sharing options...
Heath_Naylor Posted February 20, 2007 Author Share Posted February 20, 2007 Thanks for all the comments guys. I have yet to figure out all the implications of weight, but I know I can get it... eventually . Right now I am rendering out an animation that is 33 seconds long. It has been rendering for 24 hour and 27 minutes as of right now. I will post it here when it is done Quote Link to comment Share on other sites More sharing options...
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