johnl3d Posted December 30, 2006 Posted December 30, 2006 Since I have been off (from work... ) this week I been pushing some ideas I've been thinking about on my commute to & from work so here is another one. I used an expression to move a series of bones on a plane to make waves. The actual expression was applied to each bone with a simple copy and paste and a tweak. It needs adjustment since it is a bit fast but I wanted to try a render. So I grabbed a boat off the cd, a darktree material, for the water, added a null following a spline on the grid, to contrain the boat's position and rendered. Its only a single multipass to speed things up ( slow computer) and a litttle jaggy but here it is wavetest.mov and here's the project the decals needed are on the cd and the darktree is on their site in the depository wavetest.zip Quote
Caroline Posted December 30, 2006 Posted December 30, 2006 That one should come with a motion sickness warning Can you not constrain the boat to the spline without the null? Quote
johnl3d Posted December 30, 2006 Author Posted December 30, 2006 Yes but I was going to try to have an emitter doing a wash and have it preceed the same null but thought that would be too much for my machine For motion sickness just contrain the camera to the boats deck Quote
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