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Hash, Inc. - Animation:Master

need a good way to do red weed


cuboos

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is there any way in A:M were i can make red weed like this quickly and not be to difficult to render?

http://forums.eveofthewar.com//photos/disp...m=47&pos=11

 

You should use Sweeper for that...

First you have to make a shape and a spline where the red plant should go along.

After that, you should make a modell of the "arms" going away from the main-root and use sweeper again with

its duplicator-option...

Sweeper is a plugin implemented in A:M since v13.

 

Further Infos

 

*Fuchur*

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Depends on... precisely the look you are after...

 

For instance... sweeper is a good choice to have distinct individual... "separate" vines...

 

However... in the case of the "red weed".... specifically... in that example...

 

It kind of "sticks" to the surface of what it grows on... so... maybe individual vines is "overkill"...

 

You could go with a displacement or bump map... you could make a really detailed vine image... and animate this "growing" and moving more easily than trying to "grow" splinage.

 

Or go with a few "real" vines... close to the surface... and then "fill in the gaps" with a displacement map. Even have actual splined vines growing out of the displaced surface... faking actual geometry.

 

The new displacement in v13 would be good for this. It can create incredible detail with very low mesh models.... I have not tried animating it though.

 

Just some food for thought.

 

-vern

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