the_black_mage Posted July 10, 2006 Share Posted July 10, 2006 dose hair flip when you set its thickness by time some of the hair on my model is flat. Quote Link to comment Share on other sites More sharing options...
KenH Posted July 10, 2006 Share Posted July 10, 2006 Flatness is determined by the bow option. Making that 100% (and variation 0%) should get rid of the flatness. You aren't varying the thickness by time there. See the % values in the timeline....they represent the length of the hair. So, 0% is the base of the hair while 100% represents the tip. So, you are effectively drawing the side profile (think of a lathing a spline) in that window. Quote Link to comment Share on other sites More sharing options...
Ilidrake Posted July 10, 2006 Share Posted July 10, 2006 so in order to have true "round hair" you set bow to 100%. Does this mean that each particle will be a tube? Quote Link to comment Share on other sites More sharing options...
the_black_mage Posted July 10, 2006 Author Share Posted July 10, 2006 no i mean the tips, when i want them to thin out at the tips some are just flat, but you know setting the bow to 0% actualy gave it a better look. Quote Link to comment Share on other sites More sharing options...
KenH Posted July 10, 2006 Share Posted July 10, 2006 Correct Ilidrake. Not sure Mage. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.