FMSonic Posted July 8, 2006 Posted July 8, 2006 My computer died a couple days ago, so I ran out and bought a new one, installed animation master on it, and copied my old project file to it. However when I go to edit the models, the control points are pitched black, and the software ignores the color setting I choose for them in the customize menu. The big issue however, is when I go to edit the skeleton; in wireframe the control points are in the correct color corresponding to the bones they're bound to, but in shaded mode, they're still black. Here's a picture of what I mean: Quote
Dhar Posted July 8, 2006 Posted July 8, 2006 Here's the thread: http://www.hash.com/forums/index.php?showt...7&hl=nvidia Quote
FMSonic Posted July 8, 2006 Author Posted July 8, 2006 Well, thanks. I guess I'll have use use DirectX then, though it seems slower. Has anyone taken this issue to Nvidia? Quote
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