DeeJay Posted June 21, 2006 Posted June 21, 2006 Hi there! What's the need for all these face pose sliders like "LipSync", "Left Eye Open - Close" etc.? Is it for the upcoming face machine? If so, is there a way to disable them before I rigg the model? At the moment they're very unhandy, those empty sliders ... Cheers, DJ Quote
luckbat Posted June 21, 2006 Posted June 21, 2006 Did you rig a model you built yourself, or a 3rd-party model? Quote
DeeJay Posted June 21, 2006 Author Posted June 21, 2006 Did you rig a model you built yourself, or a 3rd-party model? Selfmade model with no existing pose-sliders. Here's a screenshot: Quote
Hash Fellow robcat2075 Posted June 21, 2006 Hash Fellow Posted June 21, 2006 Perhaps you're reusing some part of an already rigged character sliders like "Right hand Lock", "balance Rigid", "Steady", "Lip Synch"... none of those are from TSM2. Those are parts of the AM2001 rig. None of that face stuff is from TSM2 either. Try this. Make a new blank model window. NOthing in it. Switch to bones mode. then run TSM builder, Flipper and Rigger, without adding anything. That will show what TSM2 creates on it's own. Quote
DeeJay Posted June 22, 2006 Author Posted June 22, 2006 Perhaps you're reusing some part of an already rigged character sliders like "Right hand Lock", "balance Rigid", "Steady", "Lip Synch"... none of those are from TSM2. Those are parts of the AM2001 rig. None of that face stuff is from TSM2 either. Try this. Make a new blank model window. NOthing in it. Switch to bones mode. then run TSM builder, Flipper and Rigger, without adding anything. That will show what TSM2 creates on it's own. Robcat, you may be right! I remember darkly that some time ago I accidently imported another Model into this one. Maybe after pressing Ctrl+Z the geometry was gone but not the sliders. I think it was Eddy or someone else from the Data-folder of the CD. I'll check it. Cheers, David Quote
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