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Help! My knight has chicken legs!


someawfulbridge

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Hey, all--

 

I'm working on tutorial #15 (volumetrics) in tAoAM, and when I apply the "Resolute Walk" action to the Knight model, his knees bend backwards in about 3/4 of the frames. I've rotated them frame by frame for some barely passable results, but I figger there's some "balance" setting somewhere that I just need to turn off. Yes? No? Anyone else have this problem?

 

Thanks--

Mark

www.someawfulbridge.com

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Not sure. I haven't done that one in quite a while. You could check in on the "New Users" forum where they do the exercises regularly. I think they have a thread with them floating round....

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Not sure. I haven't done that one in quite a while. You could check in on the "New Users" forum where they do the exercises regularly. I think they have a thread with them floating round....

 

Yep. Information on the Knight and his knee injuries can be found there. :)

That and a link to a knight without the problem.

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