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Posted

Sorry

in photoshop and got an idea for a displacement map using chrome filter and a few others

any way I tried two ideas with a material on two large single patches added a material then to finish the scene on one more patch

 

[attachmentid=13958]

 

project file with front decal and the two darktrees

 

[attachmentid=13959]

 

:unsure:

vdsp_a0.jpg

v13disp_a.zip

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That is wicked cool. I like playing with photoshop filters too but never turned them into 3d. This new displacement feature really opens up a lot. I can't wait to get my v 13. I hope to get it this month if I can.

Posted

Matt its just a couple of patches showing how great the displacement works in 13. It also shows the power of the darktree-simbiot textures.

 

 

Dennis if you have 12 you can play with the 13 alpha

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