sprockets TV Commercial by Matt Campbell Greeting of Christmas Past by Gerry Mooney and Holmes Bryant! Learn to keyframe animate chains of bones. Gerald's 2024 Advent Calendar! The Snowman is coming! Realistic head model by Dan Skelton Vintage character and mo-cap animation by Joe Williamsen
sprockets
Recent Posts | Unread Content
Jump to content
Hash, Inc. - Animation:Master

Recommended Posts

  • Replies 3
  • Created
  • Last Reply

Top Posters In This Topic

Popular Days

Top Posters In This Topic

Posted

Pretty darn good. Looks just like the dvd one. One crit would be the feet should be pointing down as he's falling.

Posted

his feet and legs are anticipating the crouch pose a little too much. they shouldn't bend at the knees before impact.

 

Offset the keyframes of the head and the hands in their followthrough at the beginning of the crouch.

 

He needs to wind up his body more than he does before the jump. That might mean not taking his body as far as it can go downward following his landing. Once he's wound up, hold that pose a frame or 3 and then let him blast out of it.

  • Hash Fellow
Posted

The odd part for me is the sudden reorientation of his torso in mid-air right before the kick. It happens without any apparent force to make it happen. Up thru that point it works well.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...