johnl3d Posted January 16, 2006 Share Posted January 16, 2006 20 minutes of intense rendering....not whole project maybe [attachmentid=13302] This new displacement is great [attachmentid=13303] this is only 15 frames so scroll to see effect burnt.mov burnt.zip Quote Link to comment Share on other sites More sharing options...
Eric2575 Posted January 16, 2006 Share Posted January 16, 2006 Cool John. I looked at it and thought; if the stuff were sorta green, it could be used in a scifi clip to simulate mold or alien stuff growing on things. Quote Link to comment Share on other sites More sharing options...
itsjustme Posted January 16, 2006 Share Posted January 16, 2006 I thought of a sponge...if you start somewhere close to finished and scrolled back and forth in a small area it's similar to a squishy looking sponge. Very nice. Quote Link to comment Share on other sites More sharing options...
oakchas Posted January 17, 2006 Share Posted January 17, 2006 it's a marshmallow, turning into a morel mushroom tidbit.... Or a sponge. But I like it and it sure looks like the D mapping is powerful stuff... In V13. Quote Link to comment Share on other sites More sharing options...
J.Bruce Posted January 17, 2006 Share Posted January 17, 2006 Is that directional as well? I ask because with the shadows the way they are it looks like more than just up and down (in and out). Quote Link to comment Share on other sites More sharing options...
Zaryin Posted January 17, 2006 Share Posted January 17, 2006 Haha, I love this displacement. Thanks for sharing, John. Quote Link to comment Share on other sites More sharing options...
johnl3d Posted January 18, 2006 Author Share Posted January 18, 2006 the shadows are just the color version of the Diplacement Material... A material in applied twice once as displacement and once as color but with the color changing over time as does the diplacement material really easy to do oh I was trying for a burnt marshmallow but ran out if time...I usually don't spend a lot of time testing these ideas you usually see the first render Quote Link to comment Share on other sites More sharing options...
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