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Hash, Inc. - Animation:Master

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Posted

It depends a little bit on how you work in A"M (Modles embedded or seperate mdl files)

 

Disclaimer - there may be an easier or quicker way!!

 

(This is on a Windows PC)

 

Model Files Not Embeded (floppy icon in bottom right corner of Thom Icon to right of Model/object Name)

 

-Make sure you SAVE so everything is updated, you might actually want to close the project and re-open.

 

1-Import the Model again from the location that the original Model is saved at.

 

-You may want to then "SAVE AS" the second instance of this model so that you can make individual changes to each with out having them conflict.

 

 

Model Embedded

 

1-right click on the model name under Objects in the PWS.

2- Select "SAVE AS" and then using it's current name, save it. (remember where you saved it!!!)

 

-The Thom Icon will now have a Floppy icon in the lower right corner, indicating that the model being used is externally saved from the project.

 

3- Embed the model back into the project by clicking on the triangle (between the Thom Icon and the Model/Object name). Inthe properties click on the triangle in front of "File Info" and change "Embedded" from OFF to ON.

 

-Now you are basically back to where you started, but you have an external copy of the modelthat you can ow Import into the Objects in the PWS. Don't forget to Toggle "Embedded" to ON after you import!

Posted

When you say poses; do you mean pose sliders? And sub-folders you mean for images and decals?

 

To duplicate a model simply select the whole model, right click and choose copy then paste. A:M will duplicate the model and all its decals/colors. However, you'll need to go to the bones and duplicate them separately then reassigning them to the new model.

 

I hope this answers your question.

 

[attachmentid=13007][attachmentid=13008]

Posted

You could just select all the cps and copy and paste them into a new model.

Or save out the model, re-name it as a copy and import it alongside your original model.

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