Dalemation Posted June 20, 2005 Posted June 20, 2005 This is a very quickly done animation to test out the new quadruped rig created by Mark Skodacek. Dog Run Animation 2MB QT Quote
mtpeak2 Posted June 20, 2005 Posted June 20, 2005 Looks great Dale. Did you use the dynamics for the ears and tail or did you animate them by hand. Quote
jamagica Posted June 21, 2005 Posted June 21, 2005 The actual running part looks great but the head is very stiff. I suggest adding a bit of bounce to it to show mass. Looks great...yeah...did you use dynamics? Quote
Dalemation Posted June 21, 2005 Author Posted June 21, 2005 Thanks for the comments. Jamagica - As stated it was only a quick test with not too much attention paid to secondary motion. Mark / Jamagica - The ears were animated by hand. Id rather do that as I prefer to have that control. Quote
modernhorse Posted June 21, 2005 Posted June 21, 2005 Hi Dale - I remember this fella. He is so darn cute and I think his little run suits him. His feet seem too big for his body (and I mean that in a good way). To my eyes his nose seems a bit too highlited, almost plastic-ey. Perhaps that's what you're going for, if so kindly disregard this thought. Can't wait to see more of him. Doug Quote
jamagica Posted June 21, 2005 Posted June 21, 2005 Thanks for the comments. Jamagica - As stated it was only a quick test with not too much attention paid to secondary motion. Mark / Jamagica - The ears were animated by hand. Id rather do that as I prefer to have that control. This doesn't have to do w/ secondary motion..it has to do with follow through...but if it's a test, then OK Quote
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