gonzo3d Posted May 5, 2005 Share Posted May 5, 2005 Greetings, This isn't the image quality generally enjoyed on this forum, but since it's my first A:M model to make it from point A to repository, I'm pointing it your way. The video is 22+M, and I'm unable to crank out another version. Hopefully it is a generally viewable codec. I know the deer is on the large size, but remember the camera adds 20 lbs and small objects tend to disappear in the simulator (strictly a visual thing, no alien technology involved). My thanks to the creator of the horse model on the v10 CD - this would have been a longer road without that leg up. deer walking Quote Link to comment Share on other sites More sharing options...
pixelmech Posted May 5, 2005 Share Posted May 5, 2005 bad link Quote Link to comment Share on other sites More sharing options...
gonzo3d Posted May 5, 2005 Author Share Posted May 5, 2005 Interesting.. Should work (better) now. Thanks for the heads up. Quote Link to comment Share on other sites More sharing options...
Admin Rodney Posted May 5, 2005 Admin Share Posted May 5, 2005 Hey, I think that was cool! I think I've driven down that road many times. Would love to know about your filming technique and how you put the scene together. Rodney Quote Link to comment Share on other sites More sharing options...
gonzo3d Posted May 5, 2005 Author Share Posted May 5, 2005 Rodney, This is from a real-time simulation. The environment is created offline, but everything (driver eyepoint, scenario vehicles, critter) are all controlled through scenario control, 60x/second. As such, the scene isn't actually put together in the way scenes generally are. The environment contains visual and virtual data to permit the host computer to calculate where objects need to go/be at various times. Quote Link to comment Share on other sites More sharing options...
Admin Rodney Posted May 5, 2005 Admin Share Posted May 5, 2005 Re: What you just said. Entirely too cool then. So you build the models and the visual and virtual data tells the simulation where to place everything? I want one. Good job! Keep posting. Quote Link to comment Share on other sites More sharing options...
KenH Posted May 5, 2005 Share Posted May 5, 2005 I just get a roaring sound in windows media player. Edit: I saved as and it works now. Nice work! Quote Link to comment Share on other sites More sharing options...
gonzo3d Posted May 5, 2005 Author Share Posted May 5, 2005 Roaring: probably the A/C unit blasting away. Thanks! Quote Link to comment Share on other sites More sharing options...
oakchas Posted May 7, 2005 Share Posted May 7, 2005 gonzo, Interesting! Is this being used for the UI driving simulator? I contributed some hardware to that in its early stages... Iowa= High technology... We gotta pump jack in the kitchen... but ya still gotta use the outhouse.... Charlie in Iowa Quote Link to comment Share on other sites More sharing options...
gonzo3d Posted May 9, 2005 Author Share Posted May 9, 2005 Indeed. The walk cycle was created for a demo, although it may find a use for other projects. All depends on requirements. If you aern't violating a nda, what hardware?? Just curious. Cheers! Quote Link to comment Share on other sites More sharing options...
oakchas Posted May 9, 2005 Share Posted May 9, 2005 IIRC it was a video card... just one... you have to remember, this was years ago... (i think they were upgrading from stone tablets!) prolly before NDA's anyway... I started my computer biz back in 1991-2 quit for good and all in '98 I like the demo. Charlie Quote Link to comment Share on other sites More sharing options...
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