jakerupert Posted March 30, 2005 Share Posted March 30, 2005 For a still I am planning, I need a person to walk in the rain. What would be the best way to simulate it. Any advise would be highly apreciated. Thanks Jake Quote Link to comment Share on other sites More sharing options...
Gene Posted March 31, 2005 Share Posted March 31, 2005 I would most likely start with Streaks...this is usually a good place to start for rain. Quote Link to comment Share on other sites More sharing options...
jakerupert Posted March 31, 2005 Author Share Posted March 31, 2005 You mean make many single splines and add structure by rendering them as lines? You think that would work better then this emitter-thing? Jake Quote Link to comment Share on other sites More sharing options...
aaver Posted March 31, 2005 Share Posted March 31, 2005 You mean make many single splines and add structure by rendering them as lines? You think that would work better then this emitter-thing? Jake No, I don't think that's what Gene meant. I think he referred to the Streaks Emitters (Particle System|Streaks) Please check out the Online Reference. Search for Streak. Select the About Streak Objects topic and go from there For a project, check out johnl3d's page Quote Link to comment Share on other sites More sharing options...
jakerupert Posted April 2, 2005 Author Share Posted April 2, 2005 O.k. thank you very much Aaver! Quote Link to comment Share on other sites More sharing options...
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