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Hash, Inc. - Animation:Master

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Posted

For a still I am planning, I need a person to walk in the rain.

What would be the best way to simulate it.

Any advise would be highly apreciated.

 

Thanks Jake

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Posted

I would most likely start with Streaks...this is usually a good place to start for rain.

Posted

You mean make many single splines and add structure by rendering them as lines? You think that would work better then this emitter-thing?

 

Jake

Posted
You mean make many single splines  and add structure by rendering them as lines? You think that would work better then this emitter-thing?

 

Jake

No, I don't think that's what Gene meant. I think he referred to the Streaks Emitters (Particle System|Streaks)

 

Please check out the Online Reference.

Search for Streak. Select the About Streak Objects topic and go from there :)

 

For a project, check out johnl3d's page

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