zandoriastudios Posted February 18, 2005 Posted February 18, 2005 After seeing Human Characters come in #1 on the Poll of what people want, What is a reasonable amount of money that you would pay for finished ready-to-animate human characters in A:M?
higginsdj Posted February 18, 2005 Posted February 18, 2005 Hi Will, I would have put in $80 but I am accounting for the exchange rate of $AU/$US when I put in $50US Cheers
wwoelbel Posted February 21, 2005 Posted February 21, 2005 Hey Will; I look at price/value from a cost effectiveness point of view. I consider three things: 1) How long would it take me to create that? 2) Will the time spent creating it be "fun" 3) Is there something more "fun" that I can do with that time. For human characters, I can say that I have devoted several hundred hours to modeling attempts. Was the time spent fun? No, the frustration levels (frustration with myself, not the software, the computer, or the cat that happened to be walking by) peaked quite quickly. Is there something more fun to do? Yes. I actually enjoy building sets and am greatly enjoying learning animation with the characters that I have had built for me. Minimum wage here in Southern Illinois is between 6 and 7 dollars per hour. If I take the highest price category you listed, that would equate to around 13.5 hours of time. Yea gads! I can get a rigged human character for less than the cost of contracting out the "Would you like fries with that" guy for 2 shifts!!! Will others see this as I do? Only time and your poll will tell. Bill
zandoriastudios Posted February 21, 2005 Author Posted February 21, 2005 yeah, but you would be getting a generic type of character--not custom. Many other people would also be getting it (that is why the cost would be low). A from scratch, unique model just for you is another matter-- more like $2,000- $3,000.
heyvern Posted February 21, 2005 Posted February 21, 2005 Good grief! You guys are cheap... still early yet I guess... Have you seen the cost of some of the "hi-res" poser models? I mean the ones that are worth looking at more than once of course... The amount of work involved in creating and rigging a realistic human model... "Holy Vicki Batman!" I guess the price would depend on the amount of effort that went into it. There could be a range. I suppose a lower price would sell more... but would it sell enough to make it worthwhile? It also depends on the "honesty" of the poll takers... did they vote on "How much I will pay" or "How much is it worth". Two totally different concepts... find the middle ground. One of the interesting things is that... the AM community... are... uh... cheap bastards! Myself included! If over the years more people spent more money at places like Eggington and ...uh... well... that's about it... there would be more stuff available. People would want to cash in and thus create more stuff to sell. That is why Poser has so much stuff available... the Poser community wants more boobie dolls to dress up and they are willing to pay for it. The AM crowd is more sophisticated and selective and not as governed by hormones... well... most of us? Some of us? Hello? Vernon "Governed by boobie dolls" Zehr
wwoelbel Posted February 21, 2005 Posted February 21, 2005 A from scratch, unique model just for you is another matter-- more like $2,000- $3,000. Yep... I know. What I am saying is that even a more generic model is worth more than 80 bucks to me. I may be able to take that model and customize the appearance to come closer to my artistic desires. If I can start off with poser-esque models to play with, I will slowly grow into self reliance out of tinkering and expansion. I learn much more when I am having fun doing it and the overwhelming amount of "stuff" to be learned before you can even begin to make a little story with "people" just kills the fun. It maybe my utter lack of discipline but I need lots of carrots to keep the cart moving forward. :-) If you make them, I'll buy them.
pixelmech Posted February 21, 2005 Posted February 21, 2005 For myself, I could never use something I didn't create, it would feel too wierd. If I were to buy something like that because I had to and I was in a bind, I would think that $50 US would be fair
Sevenar Posted February 21, 2005 Posted February 21, 2005 I guess it has to do with what you plan to do with it. If you make money off of your A:M work, you'd probably pay a lot more. If you're an A:M hobbyist, you'd want to pay a lot less. If I needed a model to look exactly like a particular person, then yeah, I could see that running into the kilo-bucks. In my case, I don't make a dime off of my animations, so I just can't justify too much of an expense for new models, no matter how good they might be. Right now, I really need three new female models, but since it's for a not-for-profit hobby animation, it looks like I'm going to have to Hashbash on Lambrina, Lady Goodbody, and Jane in order to get something useable.
higginsdj Posted February 22, 2005 Posted February 22, 2005 From my own perspective it doesn't take a lot of time to model a semi realistic or character type human model - 5 to 10 hours or so (depending if one is modelling body parts from scratch or harvesting them from other models). It actually takes me more time to find suitable rotos than to actually build the model these days. It does, however, take a huge amount of time to rig and skin them properly. (Decals, texture, smart skin, facial poses etc etc etc) Sevenar - if you have designs/rotos in mind I can help - no cost - but no deadlines either Cheers
.:shortdog:. Posted February 22, 2005 Posted February 22, 2005 me=extremely cheap. *finds penny on ground and puts in safe* $30-$60...that really depends on how much I like it
Sevenar Posted February 22, 2005 Posted February 22, 2005 David: Please check your private messages...
NickHutson Posted March 6, 2005 Posted March 6, 2005 I totally agree with Verne. Except for the part about the boobie dolls. No effence Verne, but I just don't want to no that kinda' stuff about you or anyone else. Anyway I've gone to the eggington site and seen that he is having to sell things for $4.50 (i.e his Table) that should cost at least $20.00. And he is selling an entire scene for $45.00. An entire scene people! Verne is right. Put in a price for what its worth not what you would pay for it. If Mac gave you a choice for a laptop wouldn't you pick $20.00 or lower? Just look at Turbosquid and see what models go for on there, and how many people are buying them at that cast. Knowing how many Days it takes to make a human model and rigg it fully I would say $120.00 or more for a fully rigged model that I could change to fit my project in a half hour. Anyway, just my thoughts. Hope I didn't step on anyones toes.
zandoriastudios Posted March 24, 2005 Author Posted March 24, 2005 Well, If you tally up all of the votes for all of the price points and add them ALL together you get $1,290. <_> A custom ready-to-animate human character is something that is going to cost closer to $3,000--So I don't that there is any market for a "poser" type character... you would lose money by offering it! That answers the question for me, thanks for the feedback
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