Vash Posted February 4, 2005 Posted February 4, 2005 I added four cookie-cutter decals onto a model. Then I tried to have them dissapear. But in the rendered version their gone and the model is still there but in the choreography they're gone and the model's gone. So what am I doing wrong. I have included a prj file to specify. thunder_works.prj Quote
johnl3d Posted February 4, 2005 Posted February 4, 2005 you have to zip the file and include the image...why are you using bmp map should be using tga I think for better results...anyway a project does not embed images. Repost with image so we can see what you mean ..okay if by disappearing you mean the lightening bolt why not make it active and inactive in the chor lightning_test.mov Quote
Vash Posted February 4, 2005 Author Posted February 4, 2005 I never thought of that.... How do I embed Image files because the only options I have are File Name, Key Color, Gamma, and Store compressed? Quote
johnl3d Posted February 5, 2005 Posted February 5, 2005 you can't embed you have to add them to a zip file so they can be downloaded with the project if you are using xp you can right click on project then choose sent to compreseed zip folder..it will create a folder the name of your project.zip then drag and drrop iimages into the folder then post zip file Quote
Vash Posted February 5, 2005 Author Posted February 5, 2005 It's so fun having the little zipper on the little folder and you can move it wherever you want to and you can put stuff in it and it takes up no space and you can unzip it and you can.... sorry I got to excited over the compressed file. Anyway it is zipped now. So play with it all you want.......................................... Have fun with it. Here it is(Is that Animation Master(looks to the top right corner)) Zip_prj.zip Quote
johnl3d Posted February 7, 2005 Posted February 7, 2005 Vash I'm not sure why you modeled the stuff as you did i did some rough changes trying to keep close to what you did here is a rough render....there are better ways to do clouds but this is similar to the way you had it. Oh and i change the bolt too and added a flare alightning_test.mov Quote
johnl3d Posted February 7, 2005 Posted February 7, 2005 oh the qt time looks a little better looping so i included it and the stuff for the project in the zip file again this is rough did it while watching the game vash.zip Quote
Vash Posted February 7, 2005 Author Posted February 7, 2005 thank you for replying... but what you did looks really messed up on my A:M. Not rendering right and definately doesn't look right. Here's what I mean by a real time render. Also originally there were four decals for a reason. They were supposed to dissapear in succesion. Note: I had to make a compressed folder for the movie. realtime_lightning.zip Quote
Mr. Jaqe Posted February 7, 2005 Posted February 7, 2005 looks ok, the cloud looks more like a blobb than a cloud and when it flashes, it looks a bit like a rock, with really scretchy colors. Quote
johnl3d Posted February 8, 2005 Posted February 8, 2005 Sorry I didn't help but it was hard for me to follow what you had done and what I did was change a few things closer to what i would have done ..the cloud you had had way too many patches that were not needed but then I would not have model the cloud but used sprites. And I could not see what your lightening was doing . At least you can post complete projects by zipping now. Have fun Quote
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