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Hash, Inc. - Animation:Master

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Posted

Hi there. This is not really a WIP, just my first attemt at animating. I know it is not that great (and there are many problems, including the right shoulder on the follow through, sliding on the ground, etc.), but just wondering if I can get some comments. Thanks,

 

Logan H.

 

Here are the Links:

 

Front View

Left Angle From Above

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Posted

Hi Logan! Congratulations on your first animation.

 

You know that the feet are slipping. However, to me it looks like the whole thing is moving backward, as it were. Is there a keyframe on the model bone, i.e. is the whole model moving over time?

 

It looks like your throwing arm is overextended. Check that the IK null (assuming you're using the IK Arms setup) isn't going too far past the hand. Also, you may want to animate the elbow bone so it rotates 90 degrees outward as the throw happens (even a CGI knight can't move his shoulders like that without breaking them).

 

Keep it up and welcome! :)

  • Admin
Posted

Hee hee!

 

Looks like you got that one going on. :)

(minor glitch at the beginning of the first one but looking good)

 

I don't suppose you'd care to move your exercises over to the TAOA:M discussion?

You'd be able to join others working on the tutorials too.

 

You might even inspire someone.

 

Here's a link if you're interested:

 

The Art of Animation:Master - Exercise Area

  • Admin
Posted

You'll have to post them again unless we can convince someone (with full admin power) to move them over. I'm powerless outside of the New Users Forum. :D

 

We'll link to your first post so people can continue to comment and critique.

 

All are welcome to join in whether completing the exercises or not! :)

It's always more fun with more people joining in.

 

Rodney

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