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Showing results for tags 'Mac'.
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My mac crashed and burned so I will be receiving my new iMac in a week. I will be boot camping it so I will have a win 10 side and a Mac side. When I contact Hash and ask them how to get my subscription moved to my new machine, I'll have to make the age old decision. Mac side or Windows 10 side? What is the current leaning and why? Are there better codex on one side or the other? Is one currently more stable than the other? Does one have the always asked for 'Make a cool, rigged dragon button? Thanx for the relevant input.
All realtime rendering of image files is broken in 18.0p Mac on machines with Nvidia graphics cards. DrPhibes reported a portion of this issue back in August and markw helpfully pointed out that he'd isolated it to Macs with Nvidia cards, but it's more severe than that report suggests. I've tested the following: -Targa (32bit, with & without alpha channel) -PSD (multilayer with transparency, single layer with transparency, single layer with alpha channel, single layer without alpha or transparency) -PNG (with & without transparency) -TIFF (with & without transparency) -Color Decal -Cookie Cut Decal -Rotoscope -OpenGL3 (Anistropic Filter on and off, "Scale always to power of two" on and off) -OpenGL In all cases, the image raytraces correctly (including transparency/alpha) but realtime rendering either causes the patch to disappear entirely or display video memory garbage as per the attached screenshot. The issue didn't occur in previous (numbered) versions.
Hi, I've been wanting to ask about this for some time now... Every time I attempt to apply a decal to a model, I get fragments of other jpegs and whatnot that appear as the decal in A:M. I can't make accurate decal applications as a result. It's really weird. It has always been the case and I've had to do all sorts of voodoo to correctly apply a decal. Is A:M designed to work best with a PC? I have those continued problems like not being able to open files unless I switch to the finder and click on some random file in order to go back to A:M and use the open file commands. I am just wondering, in this case, if there is a way to get the decals to appear correctly and no, it is not a matte of hitting command-D. This is a bug. thanks, Adam