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Posts posted by Luuk Steitner
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Brightness is a matter of monitors, on mine, it's really quite clear, but on others, I can imagine it isn't.
Having your monitor correctly adjusted is very important for this kind of work. You can use a simple calibration tool like this to adjust it.
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Not bad but those images could be a little bit brighter.
Did you write a good story yet?
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I think you should definitely try A:M Paint
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you're probably in "perspective" mode. Hit '\' to switch between perspective and orthogonal views.
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Luuk Steitner, you are todays winner! (Yay.)
Great! what did I win?
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I once had a problem like that. I was making spraying water that was moving fast. The blocks of particles where caused by the FPS limit. Apparently the particles are only emitted exactly on each frame and not calculated in between.
One way to get better results out of this is increasing the FPS and render only the odd frames for example.
Maybe your problem is the same, so you can try if this works for you.
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Do you have the Extras DVD? There are lots of models on it that you could use.
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If you really can't find what you're doing wrong you may post the project file so we can take a look.
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Wouldn't it be easier to add the thought bubbles in a compositing program?
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o dear...
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Very nice. It looks almost real. Are you going to animate them? Otherwise you could have just taken a picture
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The way shadows look depends on the light properties.
See this tutorial for a good explanation: http://www.hash.com/forums/index.php?showtopic=29732
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If you don't get it to play from the first frame save your project, close it and reopen it. (actually that is where the problem is) once you have reopened it the play range in the movie properties is set to 0. I don't know why this happens but it does. Maybe because this setting isn't available until you reopen.
Go to the movie file in the PWS and set the play range to the actual length. It should play normal now.
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Wow Jani!
You make really good progress! Your results are becoming very artistic. Remember you weren't expecting that a year ago?
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This seems to be a good idea, what is an "animated decal for the mouth"?
A video file with an animated mouth applied as decal.
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hit the comma key to select the whole spline.
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This is why I make lots of backups of the prjs I'm working on... just for the occasion something goes wrong.
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The easiest way to do this is to use motion capture software. If want want free software to do this you should try Icarus. You can download it and find tutorials here : http://www.peerlessproductions.com/tuts/pages/Icarus.html
A tutorial how to bring your captured data into A:M you can find here: http://www.zigncreations.com/icam
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Not bad. Could you post a wire frame?
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I think this is a memory allocation error and if so, adding more RAM wouldn't help. I think you should send a bug report.
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It could be that the picture you saw wasn't textured yet. Without textures everything will look white, or gray, depending on the lighting.
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Thank you Luuk, I will also give this a try. What resource did you use to learn about expressions?
I don't remember what resource I used at the time but you can take a look at this tutorial.
I think that'll get you started, it isn't that hard...
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You can do it Nancy's way but still it's always good to learn expressions
If you add this expression to your ambiance setting it will blink: If(Sin(ChorTime()*10)>0,1,0)
The '10' stands for the speed, if you increase that number the speed in increase.
The first '0' is the range the sin function runs from -1 to 1 so if the value is 0, the light will be on 50% of the cycle. If you want it to light for 10% of the cycle the expression would be: If(Sin(ChorTime()*10)>0.8,1,0)
I hope this is clear enough
2D Illustrations
in Work In Progress / Sweatbox
Posted
V14 has a Flash exporter.