-
Posts
1,097 -
Joined
-
Last visited
-
Days Won
41
Content Type
Profiles
Forums
Events
Posts posted by Jason Simonds
-
-
v15.0j
in Historical
Here are links to the v15.0j installers
-
Windows Installer (Web Activated Yearly Subscription)
-
Windows Installer (CD Box version Update) volume name HASH
-
Mac Installer (Web Activated Yearly Subscription)
-
Mac Installer (CD Box version Update) volume-name HASH
fixed since last release:
-
5575: Changing Glossy Specular Render Shader back to None causes program error
-
5573: Specular color for hair always white
-
5564: Space Navigator Roll and Spin are reversed under OSX
-
5571: Light lists lost when a model is swapped in a chor.
-
5569: Bone heirarchy changes not working if one bone is a light
- solved also for camera and nulls
[*]5570: Font-Plugin is not creating a round surface when it was used with the flat-setting before
- round/flat affects only the beveling !
[*]5520: Material "Baking" doesn't include transparency or reflectivity
-
notes about this:
- only transparency is possible
- higher texturesize are possible now
- controlled with the "Resolution" settings , when starting "Bake Surface"
- with Shift key hold down (advanced mode)
- depends on the installed ram and the OS (windows only , when A:M is running
- in a 64 bit enviroment, mac always)
- memory
- memory > 3GB and 64 bit OS maximal texture size 8192x4096 (upto 100 MB each uncompressed decal bitmap)
- memory > 4GB and 64 bit OS maximal texture size 8192x8192 (upto 196 MB each uncompressed decal bitmap)
[*]settings are saved/restored in advanced mode
- memory
[*]5565: Create material from surface properties (model/group)
Contextmenu for model/group "Create Material from Surface" this uses only the surface properties , NOT a applied material
[*]5481: When Combiner uses two ShaderPlugin, A:M causes crash.
[*]5546: [Rendering] quick render and progressive render quits in entire viewport
[*]5544: [bones/Rigging] right click "info..." (adding number of bones and nulls)
[*]5545: [fluid systems] crash , when the (internally) memorylimit is reached
[*]5545: [fluid systems] fixed a calculation bug , when "clipping to visible viewport" is set (under some cirumstands the fluids are not rendered in finalrender)
[*]5552: corrected drawing for Null objects in the PWS , if the Null object is not a children for a model
[*]5553: particle systems now updating correctly the chorview , if a propertie is changed
[*]5554: Renaming a group fails , if the group is moved/rotated before
[*]5549: Bit map plus is Wrong in 15i (worked in 15e)
- solved also for camera and nulls
Also the new splash screen windows, I just notices today that the info screen on mac was not changed. I will get that fixed for the next release.
-
Windows Installer (Web Activated Yearly Subscription)
-
Second pass. I tried to incorporate all your suggestions.
Added breakdowns and inbetweens. No facial animation yet. I can't upload to AM Films at the moment, so I'm back to uploading FLV movies to my web host for the time being.
I'm sorry some files in our cgi-bin folder had a permissions change when we copied them from 'bandit.hash.com' it's working now.
-
This could not have happened on a worst day. But the router to A:M chat had to be replaced and now has a new out bound IP the only way that they gave us to keep the same IP was to clone the IP of the old router and other then in wireless network broadcast I'm not a fan of that. it may take some time for your DNS to cache the new IP but it's back up and running on the new IP have tested it.
Sorry for this, It's going to be a long night.
-
When I go to page two of this thread I get an AS error: "Error #2044: Unhandled IOErrorEvent:. text=Error #2124: Loaded file is an unknown type." That's the page with the soulcage clip. Just FYI. I click Dismiss All and everything's fine.
I can not repeat that in on Mac or Windows in 3 browsers FF, IE, Safari
Please let me know that OS and Browser you are running and i will try to debug this.
-
I uploaded some .movs, but they aren't playing any sound after conversion....
Ok, I looked into this.
It looks like that the audio codec is 'Qualcomm PureVoice' and is not supported by our converter. I looked into finding a Codec pack for that but it does not seam to have one that can be installed. There was a request to be added but it does not look like anyone is going to do that at Mplayer.
Edited my post because the balrog videos were not mine and just posted them to show they work in a new audio codec.
-
ah, was kind of hoping for a design change, i always love those Not that I don't like the look of this forum, just could look more...3d animation related but tht's just me, always eager for change!
That is something i can look into down the line, Maybe demo some skins that users can pick from and get users to do the images and what not to be more 'Anamtion Master' then when you pick what skin you like to use and change it when you want.
The only problem with that is we would need people to make some art work and images since i well..... suck at it.
Now back to A:MFilms
I need help with the channel list right now we have,
Animation
Training
Vintage
Music Videos
Tin Woodman Of Oz
Scarecrow Of Oz.
Thanks
Jason Simonds
-
so you intend to switch the forum over to be more like the AM films, or will it basically be the same thing and we just won't notice the server change?
It will look the same, no one will really know we have moved. The new store looks a lot different but it works the same. The new server is faster but i do not think anyone will see that much either. The only reason we are leaving our hosting company and doing all this is they deleted our OS off a server we lease.
but with new OS and Back end systems there is a chance we can do more things online.
The main change most will see is when you go the the main page now is says www.hashcom.2007web/ but on the new server it will not be there it will say www.hash.com we have done a lot of work to make all of the links work after the move too.
-
oh no biggie, I was just wondering, if it can be moved I say do it, cause the AM Films site looks cool and clean and efficient
there is a one thing holding back the move, the 7 years of code that was built for our store. We have been working threw it but it's alot of work.
So the forums, Main page, Stills and the store will stay till we get that done.
I'm just happy that today. I looked over and told Holmes i was going to code something to make it easy to post your videos from amfilms to our fourms and like 2 hours later i had it done.
-
i know this isn't AM films related, but I jut went to go onto AM Stills, and it seems to be several months out of date all of a sudden, and boots my login from this forum, is this something normal, like is a new AM Stills being worked on in conjunction with the new AM films, or am I just blind and missed a topic somewhere about this?
I was trying to move that, but it's to tied to the forums to move solo sorry.
It's working again
-
No the old AMfilms will not run in php5 and from what we have found it seams to be a lot of work to get fixed.
When you upload your video to A:Mfilms.hash.com it will now give you code to link on the forums on the right hand side under A:M Foums Link:
Just copy that code right into your post on the forums like
[media]6d3d6fa748ab6d9af3fd[/media]
This will only work for videos on http://amfilms.hash.com
and they will look like this:
-
Hey All,
I heard in the tutorial that you can not upload .mp4 files and have to rename them to get them to work. I added .mp4 to the upload list, if there is any needed and widely used formats let me know at support@hash.com and i will look into adding them. I'm also looking into a easy to bring videos from A:MFilms to here. Since right now the forums attachment folder is over 20gb and growing by the day.
Thanks,
Jason Simonds
-
when I receive my confirmation mail
(I asked for it yesterday, but didnt receive it till now) I am going to upload a few of my animations.
same here...waiting confirmation mail ( 2 days )
post #1000 niiiiice
I Made anyone with a forums account 'active' for upload. I will look into the email delay. It worked in my test cases but I'm not sure what is taking so long with the ones that have not got it.
Let the uploads begin!
-
Thanks everyone,
I also got the old AMfilms site working vintagefilms.hash.com there is no more upload link, but if you want to dig up your old Animations and move them to the new site that would be great. I did a few for load testing but i'm not sure how many more old clips i will dig up that were not done by hash, Inc.
This maybe a good idea as we will keep the videos in our ftp folder but we are not sure how much longer the old AMfilms can run with out a lot of work.
The set up now is this just in case anyone wants to know.
On our 2nd server when you go to vintagefilms.hash.com it launches it's own version of Apache that is tied to php4/mysql4
Thanks again all, Enjoy the new site.
-
Haha, you thought i was happy before you got to see this!
http://amfilms.hash.com/video/60/Martin-Ha...nterview-Part-1
http://amfilms.hash.com/video/61/Martin-Ha...nterview-Part-2
-
Sometimes all your hard work pays off.
So i was looking threw the old AMfilms vintagefilms.hash.com and i found this!!!!!
http://amfilms.hash.com/video/58/Telepresence-Trailer
Remember this was 1995/1996
-
Umm can't seem to upload a .movie h264 codec
Fixed. I thought if you did not list a cgi-bin/ path in sites-available then it would use the default but i was wrong.
-
So everyone i have done some load testing and a few other things and the new AMfilms seams to work well.
You can upload your videos, link videos from youtube.com watch and play videos.
I have not set out the rules yet but the main rule will be the same at the old A:Mfilms that all videos must be made for or in Animation master.
Lets use this as the debugging thread also when we get everything worked out i will clean this up. Think of this a a RC thread
The old A:Mfilms is being moved to http://vintagefilms.hash.com it's not 100% working right now but i should get that worked out soon.
I will have the winners of the 2010 mascot posted tonight or early tomorrow for everyone also.
Thank You,
Jason Simonds
-
I'm geting closer to the launch of the new A:M films
PHP CLI missing (/usr/local/bin/php)
MEncoder missing (/usr/local/bin/mencoder)
MPlayer missing (/usr/local/bin/mplayer)
FFMpeg found (/usr/local/bin/ffmpeg)
FLVTool2 found (/usr/bin/flvtool2)
Only a few modules missing. We paid for them to install the modules but they have not. I have an email into them and I hope that it gets done soon. Then a few days of load testing and we should be up and running. I have been trying to work through the missing modules but they seem to install right then the program can't find them. I will let you guys know.
-
-
i got your email and i sent you the steps, I will check the email again later tonight to see if that works so i can get you your new license file.
-
-
When ever you are going to run AM web you need to have a 'master0.lic'(that is tied to your computer) in the same folder as 'Master.exe' in most cases when you 'update' you just install over your old folder but if you install the new version in a new folder you have to copy 'master0.lic' to that new folder b4 you run master.exe
-
Ok i fixed the mess up. I'm not sure how it got dropped in that folder.
-
v15.0i
in Historical
Here are links to the v15.0i installers
-
Windows Installer (Web Activated Yearly Subscription)
-
Windows Installer (CD Box version Update) volume name HASH
-
Mac Installer (Web Activated Yearly Subscription)
-
Mac Installer (CD Box version Update) volume-name HASH
fixed since last release:
-
0005523 [installation (Intel)] No netrender binaries in the AMnet instal..... (sgross) - resolved.
-
0005239 [_ Not Selected _] hair color does not change color overtime (sgross) - resolved.
-
0005202 [Hair] Hair system does not colour correctly (sgross) - resolved.
-
0005479 [_Other] Having to Force Quit When A:M Cannot Interface With Finder (sgross) - resolved.
-
0005400 [Particle Systems] Diffuse Color and Transparency of Hair Emitter Surface Properties Do Not Follow The Timeline-Channel-Driven Parameters (sgross) - resolved.
-
0005380 [Hair] Change hair diffuse color over length doesn't work (sgross) - resolved.
-
0005462 [Particle Systems] Hair color not keyable along length of hair (sgross) - resolved.
-
0005518 [Hair] Hair not using color of surface color (sgross) - resolved.
-
0005525 [Realtime] Opengl crashes when switching to shaded with a bitmap texture (sgross) - resolved.
-
0005521 [Modeling] Shaded view crashes progam on any model in Version H (sgross) - resolved.
-
0005533 [Modeling] Randome crashes in Version H while modeling a simple vase. see attached (sgross) - resolved.
-
0005526 [Rendering] Render Window - File Name dialogue lockup (sgross) - resolved.
-
0005510 [interface] A:M does not remember to Use Settings from The Camera (sgross) - resolved.
-
0005524 [interface] Libraries not remembered in Hash directories (sgross) - resolved.
-
0005528 [Particle Systems] baking particle fails , if systems having more than one instance (sgross) - resolved.
-
0005529 [interface] Grammar error on Camera settings dialog (sgross) - resolved.
Changed
Bakesurface
- decals are now always written to disk (standard as png , if not avaible as tga, but this should never happend)
- decals are numbered ,if such a file still exist , can changed to overwritten when starting Bakesurface with the Shift-key holding down
-
experimental added transparency map (alpha channel) (#0005520) (not marked as resolved yet)
Manipulator Properties
- displaying the cp position now rounded to 1e-9 , (before 1e-4) (sometimes cp are not at the expected position , in special if they should be at 0)
- when You change a value there , now You can use also exponents means 1e-3 or 1E-3 is correct converted to 0,001
Particle Systems
- drawing calls (all modes) returning immediatly, if no particles from this emitter are emmited (little speedup)
- emitting calls now returning immediatly, if the trigger value not reached (little speedup)
Particle systems Hair
- added new propertie for "Hair system" "Accurate hair transparency" default ON affects only final rendering and when the hair has transparency != 0% switching it to OFF, will render hair systems much faster , when their transparency is changed , but the transparency is not rendered correct
- a sample can downloaded at www.sgross.com\am_test\ACCU_TRANS.zip (accu_off_hsp16.tga is the file rendered with this setting is off)
- for testing hairs I have used www.sgross.com\am_test\hairtest.zip
-
Windows Installer (Web Activated Yearly Subscription)
2_16_02
in SO:Animating
Posted
Holmes is right all videos posted on A:MFilms can be embedded in our forums.