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Liquidspaceman

A:M Users 2019
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About Liquidspaceman

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    New User

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  • Hardware Platform
    Windows
  1. From the Lagoon of Liquidspaceman... I too have a Knight with bad knees. he said it was only a flesh wound, but I know better. I'm going back to a pre v12.0, which I just bought, and show you my knight with knees of Royalty Bad knight of the dark forest, soon to be replaced by the Good Knight of the Light Forest!
  2. From the Lagoon of Liquidspaceman... Well, hello all. I just got back from Wondercon06, in SF. I spacifically went to get my A:M upgrade. I am going to try to go through the tutorials and this time try to finish all of them. Thank you Rodney for all the support you have here at the forums. This reminds me of the saying, "you can lead a horse to water, but you can't make him drink." Well, Rodney can lead me to the tutorials, but he can't make me do them." I need to get off my sweet potato and start doing them! Thanks for all the support here at the forums and the kind people at HASH. Liquidspaceman, over and out
  3. Great topic, I was just thinking that A:M should have a dedicated discussion area for A:M and how it applies to 3D gamestudio. With the popularity of computer games, I would only think it would be a natural to promote A:M in this area.
  4. From the Lagoon of Liquidspaceman... Hello All, This thread looks about the closest I'm going to get to answering any of my questions and meeting new people with like interests. I have been dabbling in A:M for a few years now and it is time to take it to the next level. My son is interested in video games (what kid isn't?). Anyway, I thought that I want my son not just playing them, but also learning how to create them as well. Last Christmas we got him 3D Gamemaker and he had some fun with that. I want to consolidate some programs (A:M and some game engine). So, we have downloaded a 30 day trail of 3D Gamestudio and the tutorial, (great tutorial by the way) and we are 4 days into it. So far everything is looking great. I like the level of detail with 3D Gamestudio (much better than Darkbasic Pro). So, if anybody has any input with the "marriage" of these two fine products, please feel free to respond. Liquidspaceman, over and out...
  5. I do have a question. While I am learning A:M. Does anybody know if the models made in A:M can be converted so as to use them in DarkBasic Professional for video games?
  6. Thank you for your response! I need to learn what I can use in A:M and import it into Dark Basic Professional. (www.darkbasic.com) They have various levels of software available to make your own video games. They suggest purchasing Calgary for realistic models, but it looks like I could do everything on A:M cheaper and better on A:M. I don't want to reveal my untapped market just yet, so hold on a bit.
  7. That's the same story for me, but I have three at home. I have messed around with A:M for a couple of years now, but have never gotten very far, because of life getting in the way. My son is older now and he is getting interested in Video Game Development. I would like to stay at least a page ahead of him, but that isn't going to happen! I have a video business in Northern CA and would like to expand into Animation as the form is truly eyecandy to me. I have just came up with some ideas into an untapped market, so I need to get up to speed as time allows. Boy, if I could give some words of wisdom to all you single guys. Learn A:M now, before family and bills and age (lack of memory) gets in the way!
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