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Hash, Inc. - Animation:Master

ChuckGram

*A:M User*
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Posts posted by ChuckGram

  1. Perhaps something along the lines of Robot Chicken? A project like that would appeal to many of our interests, give us a chance to show off a multitude of models, voice talents and animation skills. It would also pacify the ADD in all of us for a while ;)

    Why are the postings in this so scarce? I thought this post would get people buzzing with ideas.

    Dude, the ADD keeps distracting us. I'll try and focus but no guarantees.

  2. I liked it a lot and felt very amused!

     

    What would make it even better (though shorter) in my opinion, when you cut the shots a lot faster together,

    like its more what customers expect nowadays.

    I know, and I tend to fall into that trap mself, that its quite hard to let loose of part of the footage, we so laboriusly have created.

     

    You are one of the few here, that regularly get some of their creations finished and out.

    That really counts a lot.

    Yes, believe me, I thought about the time length of the clips / shots alot. I think that cartoons these days move way too fast in many cases, not allowing the audience to appreciate the moment. I'll bet in most cases it's due to making more time for commercials. My brother has mentioned as well that although he feels he's too old to watch cartoons (he's 45), he would'nt want to because the constant shot-changing would give him a migraine.
  3. Wow! Lots of helpfull advise guys. It's very much appreciated. I did find a site that allows you to upload and share files and they take a 20% cut which is better than the privious 50% mentioned. It at Lulu.com I will be adding it ther soon and I'll keep you posted. If it does well, I think a few of you may do the same. It would be great to have more hash material available!

  4. I always thought sales of A:M would skyrocket if we took a 'Poser-esque' approach... sell/include models of ...models! Hot young jettsetting couples complete with disrobing actions...flowing hair... runway/risque choreographies...

     

    Theres no reason it could'nt be done- plus here's 2 things in your favor:

     

    1- Poser sucks

    2- A:M rocks.

     

     

    Disrobing actions... Now theres an idea.

  5. Nice looking stuff!

     

    It probably costs nothing to set up an online store (or use some well-trafficked site like Turbosquid) so it won't hurt much to try, but I'd expect actual sales to be microscopic since any prop is a very specific thing and anyone's project is likewise specific so the chances of the two meshing is remote.

     

     

    Hey, checked out Turbosquid. I think your right, It does seem to be a great place to try this! I'm going to set it up. I agree with what you say about a prop being a speciffic thing but I think if you sell them in sets for a reasonable price, you have much better odds. We'll see :)

  6. Hey folks, I've been thinking of trying to sell new models in a set. I'm working on one now which will be "Street Objects Set I" (See the attachment). I know many consider it taboo to try and sell models when so many are offered for free but everyone needs to make money. A set like the one shown would sell for about $12.95. Do you think it's a fair price? Honest opinions please!

    Streets_1.jpg

  7. I'm lost when it comes to collisions and the like. What's the best way to simulate the effect of someone jumping around on a matress? Mainly, the indentations of the feet making contact on it. Thanks in advance.

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