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Hash, Inc. - Animation:Master

ruscular

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Everything posted by ruscular

  1. I put some clothes on, barely clad and almost done but needs some more work! I cant wait to get my upgrade and play with weight cp and hair! going for the post apocolypse look in toon style, much like "heavy metal 2000" and a bit of retro art deco mix in it as well.
  2. If this is a style he going for ,more than making an anatomically correct proportion, then I say the size of leg for the most part is okay. She can have muscular super hero type leg. However the bone must be proportion thruout. The knee cap is too big compare to the rest of her structure. I would examine the rest of her skeletal support for proportion. I kind of like the big leg look on her. Most woman have a little pooch on the lower abdominal and the legs are more rounder at the attachment. So instead of a triangle its more of a concaving triangle.
  3. Not enough work done to tell if its okay, however before you begin I would grab all the cp's and scale the X cordinate to "0" this way it will line up all the cp's on a exact straight spline.
  4. Okay! that last lighting setup reminds me of closing time at the office.
  5. Had some setback in trying to get an uber realistic render with radiosity, and had to drop a few procedural texture. No reflection turn on, 4 procedural texture use, 6 lights, 3 composite. win98se, amd2000+,512meg ram,Geoforce4 TI4600, and v10.5k next I will try my hand at flash for the cell between the 2 render element! I would like to hear some comment, please http://www.russellmania3d.pair.com/ BTW just the intro page is done
  6. knight playing a guitar? sound like a heavy metal band!!
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