sprockets The Snowman is coming! Realistic head model by Dan Skelton Vintage character and mo-cap animation by Joe Williamsen Character animation exercise by Steve Shelton an Animated Puppet Parody by Mark R. Largent Sprite Explosion Effect with PRJ included from johnL3D New Radiosity render of 2004 animation with PRJ. Will Sutton's TAR knocks some heads!
sprockets
Recent Posts | Unread Content
Jump to content
Hash, Inc. - Animation:Master

cribbidaj

Craftsman/Mentor
  • Posts

    317
  • Joined

  • Last visited

  • Days Won

    4

Everything posted by cribbidaj

  1. I'd love to receive the free upgrade to A:M 2006 - consider me entered. Chris Walters http://heartdancemusic.com/chriswalters.html
  2. I just rendered the same low- res scene in shaded mode in A:M 12 - whoa! 40 seconds as opposed to 20 minutes in v.11! -Chris
  3. Turning shadows and rendering in shaded mode cut rendering time considerably. The same animation took only 20 minutes in this mode. Thanks for your help. My rigging skills are still questionable, even with TSM2 (possibly my best purchase this year), so I still have a ways to go before I have an animation worth rendering in final mode anyway. -Chris http://heartdancemusic.com/chriswalters.html
  4. Whoops! It is a 3.2 Ghz processor. I am rendering particles and fur - I figure the model's hair material is considered fur? I'll try rendering in shaded mode as suggested. Guess I'll turn off shading and shadows as well, though it would help visualize the charm (or lack thereof) of the scene. Still seems like a long render for 20 seconds of choreography. Thanks for all of your responses. Chris
  5. Hello - I have purchased a custom built PC with an AMD 320+Ghz dual core processor with 2 gig of RAM and I'm still running into long rendering times. Rendering a 20 sec (491 frames) animation in "preview" mode at low res (320x240) is still taking over 2 hours. My choreography's ground and sky are just the default A:M backgrounds. I am running A:M 11.1 on my startup disc and rendering to a seperate internal hard drive. Surely this rendering time is abnormally long. Any suggestions? Thanks, Chris
  6. Hey guys - thanks for your responses. Chris, I will be contacting you soon for coffee or lunch. Rodney, I did buy Anzovin's TSM rigging software, but I think my purchase was premature. I need to get a firmer grasp on skeletons and constraints even to use their plug-in. I will probably invest in the CD's as you suggested. I did meet with an interesting A:M user, Den Dotson, in St. Louis last week and got a few helpful suggestions from him - great guy. I am so grateful for the vast resources in the community.
  7. Hello - This is my first post on the forum. I am a 2d animater new to A:M (since 12/04) and have been utilizing the vast resources available on the web and in book form to successfully create my first completed model (a cartoonish camel). I am looking for any other A:M users in Nashville, TN that might be able and willing to meet with me to help me get a firmer grasp of this wonderful software. Users of any level would be helpful, but I would really like to meet with an advanced user who could walk me through specific modeling, rigging, and animation issues that arise. I would even be willing to pay for tutoring sessions. Thanks.
×
×
  • Create New...