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Posts posted by jon
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the only thing i find distracting is that you seem to have placed the columns on top of the ground (sand?) material.
the columns should be embedded in the ground, with perhaps more variation in the surface height.
great image overall!
-jon
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noah,
i've always been stuck by the number of longitudinal splines in your model's limbs. did you try to 'hook off' some of them, and were unhappy with the results; or did you simply leave all of the splines from the original extrusions?
this isn't a 'too many splines' assertion... i'm just trying to see if my own minimalist tendencies are costing me some surface control.
thanks!
-jon
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noah,
it just the same ol' same ol' from you.... yawn.
seriously, excellent work! i'm fairly certain that people outside of japan will appreciate your work! ' ' )
-jon
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thanks fellas!
all good ideas, but the wildtangent angle sounds the most appealing at the moment..
i'll go do some digging at cgtalk and see what's what.
-jon
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well, schlitzy might not have actually been drunk...
could be jim's animation was just that bad! ' ' )
-jon
(actually, it seems as he didn't animate the little guy at all! check this out.)
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wow, that offends even me!
mm, my advice is to try to find out what a naked woman looks like before trying to mod one. ' ' /
on a more serious note... jim, you're so photoreal here that you're getting close to the uncanny valley!
-jon
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i'd like a response to this, please.
-jon
"god answers every prayer. usually the answer is 'no'."
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a democracy and a meritocracy are two different things altogether. ' ' )
i just figured out how to post to my own gallery, so now i can lower the moral standards of the whole site!
-jon
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are any of the discussed game engines deliverable as a browser-based plugin?
i've have kind of a one track mind regarding web-enabled 3d models, and i've pretty much resigned myself to having to export out of a:m to get this done.
sounds like obsidian's .x exporter is going to be a common first step?
-jon
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excellent modelling all around!
from the lighting, i'd say you want the viewers focus on the bike... seems odd to me, as i'm more interested in the woman ' ' )
speaking of her, priss' stance seems a little awkward. she seems loose above the waist, but her legs seem tense. does that make sense?
minor gripes, mostly typed so this isn't simply a "droool" post
' ' P````
-jon
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the spelling widget uses iframes. microsoft invented them to cause trouble with other browsers, but firefox plays well with it.
i know a woman who recently switched from safari to firefox, and she's never looked back.
-jon
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i have to agree that that first fellow looks confused and bemused.
not a playful wink at all.
now i have to go back and read the entire forum again!
-j
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will: sweet.
-jon
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why aren't any of the artists credited in the a:m stills gallery?
i realized this is just an error carried over from the website, but now there's really no excuse for this.
-jon
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i'm not ranting.. yet. should we create a companion thread so i can excercise my free will? ' ' )
more to the original point, i'd make the swoosh partially transparent... less physical, but that would affect the final still.
also, as it's currently lit, the earth doesn't hold it's weight as the letter 'O'. it should at least be brighter. (i see that's not a new obervation)
-jon
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...allow the children to make their own decisions...
i must have missed that verse in my studies.
-jon
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rodney: obviously the guys at hash were effortlessly propelled to accomplish the installation of the coppermine system entirely on the positive energy from my brief statement in november.
to suggest that they were merely partially inspired by my offhand remark to research the issue on their own, make an informed judgement, and personally dedicate the many hours necessary to install and test the system is an insult to my creative genius.
-jon
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not to toot my own horn or anything, but the new coppermine gallery sure is nice!
")
-jon
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thanks for the props... there are a few other avatars with easter eggs out there.. just start poking! ' ' )
flash is keyframe driven animation, just like a:m. it just takes a little practice... and a little cash for the app.
inkblot: sorry about the broken plugin thing. i'd but a
gif there if i could, but i'm not aware of any browser on any platform that doesn't support the flash plugin. have you made a conscious choice not to install it? i'm not bashing you, but i'm always curious about people's situations that result in them not seeing my plugin-enabled work, like flash or arcticpigs animations.
-jon
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what... now i have to read every word of a post before responding? ' ' )
sorry...
-jon
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hello,
perhaps there should be a general topic in the 3d party area of the fourm?
this would be an area for non-anzovin or enhance am folks to promote and support their a:m related products?
-jon
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a very cool image!
..but its not a mechanism... unless it's an alien mechanism!
yah!
-jon
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she looks great!
keep us posted on your progress...
-jon
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good start!
right now the torso is low detail/stylistic... is that going to hold for the finished character?
if you're not going for more detail -- and personally, i wouldn't -- you might consider the addition of a simple vertical crease for the upper belly area... a staple of the comic female. i'd add that even before i'd worry about a belly button.
the breasts don't necessarily look like implants. gravity is obviously at work there. you've resisted the urge to truly over-inflate them, so don't worry too much about her overabundance.
it looks like you still need to define her rear, but it's prolly best to wait until she has legs to work with.
keep up the excellent work!
-jon
GOD?!.,
in Work In Progress / Sweatbox
Posted
after reading the constant idiosyncratic mishmash of iconoclasm and ludditeism, i believe that mm isn't terribly interested in critiques so much as debate.
as has been repeatedly suggested, this ain't the place.
-jon