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Hash, Inc. - Animation:Master

nibble

*A:M User*
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  1. door_jam2.mov Fairly early version of Ted opening the door (the model has changed a bit as well since this). For the moment he doesn't get much further than the doorknob...but the main timing and action so far seem pretty decent.
  2. Just out of curiosity, will you be making this model available? It is pretty awesome, and as an '07 owner I really need to have one for Hash;-). I thought about doing it myself, but dang it I don't have much time these days...
  3. Here's my model so far. As is clearly visible, the front is largely unfinished and only in the basic blocking-in stage, and the rest still needs tweaking, but it's a start.
  4. Really really cool... It looks good as far as animating should go, I really wouldn't think you'd have much trouble, and I really look forward to seeing some animation.
  5. Eric, really good job... I'd really like to see more of the shape of the top of the neck continue down the back if that's decently possible/accurate. You're right, something about the legs seems a little off, to start with I think you need to turn them out at the legs, a bit like a chicken if you know what I mean (and no I don't believe the two are related, a good design is just a good design so similarity is to be expected), just a little really, nothing too drastic. Here's a link with a pretty good idea for the arms too: http://www.answersingenesis.org/museum/doc...ws4-25-2000.asp Buddy Davis really is one of the best in the business. You're right too, most of what people think is known about the T-Rex (and other dino's and mammals for that matter) remains guesswork, and movies, including "documentaries" on the subject are filled with speculations that have little or no supporting basis, usually given as if they are verifiably known. A note about animating it though, probably don't have it running after a jeep or something silly like that, the latest analysis seems to indicate that the T-rex probably topped out at something like 12 mph, and would have knocked its brains out and died after a single fall were it in any haste (you've probably come across this already, just thought I'd mention it:-).
  6. As far as winning people over, I'd say that's about the size of it. The trick is that some biases automatically stop people from considering alternatives or the axioms they are starting from, ie. a good friend of mine recently asked me why there would be continental drift if special creation were true, and I responded that a global flood would likely produce such an effect, in fact a number of geological indicators point to a rapid shift and breakup rather than the usual slow-and-gradual idea, the leading model of plate-tectonics on supercomputers at Los Alamos was actually designed by a creationist David Baumgardner and he has some pretty good models of how the process could have occured. The axioms come into play with all kinds of vigour when it comes to origins science, and the more I've talked with others the more I've been convinced that fundamentally these things aren't decided by many biases, but by one central bias we all have (ask me if you want to know what I believe that is). Anyway, we obviously need to continue studying everything, and challenging everything we think we know, that's the only way we get anywhere, and that's why creationists have their own peer-reviewed tech-journals such as AiG publishes (in answer to what else AiG does, and yes, creationists also publish whatever they can in secular as well, the recent RATE project by ICR was able to get a decent reception at geological research events in California). Anyway, I won't make this go anymore off topic, this is really cool for Daniel, I hope AiG will have some more stuff for you to work on.
  7. I have to hit it, but science has never been driven by consensus, that kind of thinking is what kept people in the dark ages until thinkers such as Copernicus, Kepler, Newton, and countless others chose observation over consensus. Theories such as quantom theory aren't strong simply because a bunch of people (even the majority) buy them, but because they explain the observable evidence to a degree no alternatives do. Even that doesn't guarantee they are true but it is better validation than otherwise possible.
  8. That's really cool Daniel, I saw the new site design before as I keep up on it and it truly is a great improvement even considering how good the previous was. The museum construction shots with Buddy's full-size dinos and everything are worth visiting alone.
  9. Yep, beta-testers will be wanted and as soon as I have something inside A:M worth testing I'll let you know and welcome the help...
  10. Okay, You've looked and probably got the shot cached on your hard-drive now, so I'll have to ask you to delete it as quickly as possible... Just kidding, it's not that much of a leak anyway, but this is a shot of what my 3D-paint application is capable of outside of A:M, still working with patches and MDL models. (and yes it probably is the ugliest fish you've ever seen;-)
  11. Awesome Joseph. I've thought that AM would be cool to do some art for AiG. I've actually modeled the ark Noah built with Hash, fairly detailed outside and it takes a little while to render, but not too bad. It would be really cool with decks and animals for perspective. Anyway, cool rendering of the logo. AiG is a very solid organization. I've met Ken Ham, and some of their scientist speakers at some lectures, and their Creation magazine is always a great read, and of course their website is excellent, one of the top visited on the web. Now if they'd only finish up their museum so we can go see Buddy's dinosaurs!:-) (those full-size t-rex heads are incredible in person)
  12. Hey, Exactly, work in progress, meaning not finished, meaning open to rework and improvement. Next time just warn people you don't want negative comments. Actually, the positives are more apparent then the negatives, excellent model, great color and particles, and the rest of the action flows.
  13. Just a note, the tires don't seem to have quite the anticipation-action-reaction feeling yet. Maybe if they expand at first, then shrink just a bit starting out, then grow back just a bit at speed...
  14. cool
  15. Looks great, one thing "bugs" me with this arachnid though. The feet just strike me wrong. I guess they look a little flat-footed which takes away from the well modeled body and legs (and makes him a little less menacing). Maybe you could tweak these? Any hint on what you might do with this model?
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