adamjames
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Posts posted by adamjames
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Looking good so far....
I like the way he kicks his book to emphasise the phrase "pay for this."
If you have more extreme expressions later, I'd leave this first part as is and build up the anger.
Good work.
Adam
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I agree....great integration.
A fine piece of work!
Adam
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I think quite a few people are in the position of needing new models. I bought Animation Master because I wanted to animate, not because I wanted to make models.
Having said that, if I could make the models I require, I would do it ... but what I need is definitely beyond my skill level.
If someone performs a service for me, whether it be voice work, making a model, whatever...I expect to pay. As for barter methods, my only real skill in this arena is writing and story construction, having been a writing teacher and had three books published. I could also do voice-acting, having been involved in amateur dramatics for the past eleven years.
But a lot of people who require models are probably newbies to A:M who have bought it because it is a good price animation package. Therefore, they will probably bring little in the way of transferable skills with them.
Just a few thoughts.
Adam
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Hi, Ganthofer
Thanks, I didn't know you could expand the history for each frame.
I was rendering directly to MOV, and nothing changed from frame to frame re: complexity, as the piece was just the camera tracking a character as she walked down a street.
Ah, come to think of it, where she started she was reflected in a window, then as she moved on she wasn't.
That must be it. Thank for the info on Frame History.
Adam
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Just a question that I've been pondering while waiting for a render.
I've noticed that as time goes on, the render speed increases. The first few frames took 1:35 to 1:45 per frame, but the time taken decreased slowly, so that by frame 188, it's only taking 0:35 to 0:39 per frame.
Is there some reason for this, and if so, can it be utilised to render the earlier frames faster?
I'm rendering in "Final" mode.
Thanks
Adam
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Yeah, money always seems to work.
As someone who is severely spline-challenged, I'd be willing to pay for someone to make models from my drawings.
Adam
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Someone could post something like "Good at modeling landscapes, and have a example. Will model landscapes for character models." Same would work for animating.
Hope someone posts "Will model characters for people who can't model."
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It worked a treat. I was doing an animation of the "Gala" character walking down a street.
"Translate to", combined with "Aim at" and a click of the "compensate" button did the trick.
Thanks for your help, I'm rendering the results now.
Adam
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Thanks, guys.
Adam
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When I do "Aim at", the camera stays in one place and revolves to follow the character. I want it to move with the character, maintaining its relative position to the character at all times.
Adam
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David,
Ken is right....using these forums and being patient with A:M is the best way to learn. The A:M community is very helpful and has helped me enormously already.
Adam
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Xtaz,
You're project looks great....fantastic modelling and a great set.
I am really looking forward to seeing more of this. And if you're this good with cars, I'm assuming your characters will be top notch as well.
Adam
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OK, this is probably a basic question with a simple answer, but I am working on my first actual animation in A:M, so go easy on me.
My question is this: How do I get a camera to track a moving character in a choreography? I have a camera angle...I have a character walking on a path. Which camera constraint will get the cam tracking?
Thanx in advance.
Adam
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Yeah, and Richard Williams mentions how important life drawing is in the Animator's Survival Kit.
I can draw characters from my imagination no problem, but can I model them...? No way; I am a terrible modeller. All this spline stuff just doesn't seem to connect with some part of my brain. So I can draw images but can't model from them as rotoscopes...that's how bad I am at modelling.
Still, I plug away and hope that one day I'll get it right.
The Betty Edwards book is great for anyone who wants to draw better.
Adam
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I've been looking at Jeff Lew's website and his DVD on 3D Character Animation looks interesting.
Any thoughts from anyone who has seen it?
Thanks
Adam
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Thanks, that's very helpful.
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Thanks, guys. Looks like it's back to the drawing board (literally).
I don't want to cause myself future problems, so I shall have to remodel.
Adam
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My aim now is to clean her up, get some textures sorted out for her and give her hair. Then on to the body...then rigging.
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OK, after some playing with IE, I've sorted myself out.
If anyone else has the same problem, go to Internet Options in IE, go to Advanced and tick "Passive FTP"
Thanks everyone.
Adam
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Thanks for the replies.
It must be specific to me , then. I just get the following error message:
"An error occured opening the folder. Make sure you have permission to open that folder. Can't build data. Connection timed out."
Hmmm....
Adam
Character Sketches
in Work In Progress / Sweatbox
Posted
In another thread (This One), I was aksed what I wanted to model.
Well, these are a couple of character sketches but I just don't have the skill to make models from them.
Anyway, enjoy the sketches...
Adam